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General Tabletop Discussion
*Dungeons & Dragons
Race/Class combinations that were cool but you avoided due to mechanics?
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<blockquote data-quote="ccs" data-source="post: 8076558" data-attributes="member: 6803664"><p>1) I don't envision the character as a miniature hulk.</p><p>2) This is 5e, not PF. In 5 years of constant play I've yet to experience any real problems hitting things. There's spells, means to gain advantage, magic items, fellow players who live & breath +s, etc etc etc. So a 14 is serving this character well enough.</p><p>3) This is 5e. I'm not too concerned with letting a fight go on for a few more rounds.</p><p>4) This is 5e. I only get an ASI/feat once every 4 lvs. At 4th I took Healer. At 8th I took Linguist (Ancient D&D Egyptian/Arabic). These two feats, especially the linguist, have proven far more valuable & important to play than another + to hit/damage. at 12th lv I'll up her Wisdom. And I seriously doubt we'll ever get to lv.16+.... But even if we do? I still won't envision the character as a mini-hulk so bumping her str won't be happening. So yeah, never.</p><p>5) Perhaps you missed the part where I said that the character is quite efficient at being the character I envision?</p><p><span style="font-size: 10px">(for the record I could do it <em>slightly</em> better in PF1, but 5es Ancestral Guardian subclass is a nice consolation prize)</span></p><p>And finally....</p><p>6) You & I have different ideas on what this characters primary role is. My idea trumps yours as it's my character. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ccs, post: 8076558, member: 6803664"] 1) I don't envision the character as a miniature hulk. 2) This is 5e, not PF. In 5 years of constant play I've yet to experience any real problems hitting things. There's spells, means to gain advantage, magic items, fellow players who live & breath +s, etc etc etc. So a 14 is serving this character well enough. 3) This is 5e. I'm not too concerned with letting a fight go on for a few more rounds. 4) This is 5e. I only get an ASI/feat once every 4 lvs. At 4th I took Healer. At 8th I took Linguist (Ancient D&D Egyptian/Arabic). These two feats, especially the linguist, have proven far more valuable & important to play than another + to hit/damage. at 12th lv I'll up her Wisdom. And I seriously doubt we'll ever get to lv.16+.... But even if we do? I still won't envision the character as a mini-hulk so bumping her str won't be happening. So yeah, never. 5) Perhaps you missed the part where I said that the character is quite efficient at being the character I envision? [SIZE=2](for the record I could do it [I]slightly[/I] better in PF1, but 5es Ancestral Guardian subclass is a nice consolation prize)[/SIZE] And finally.... 6) You & I have different ideas on what this characters primary role is. My idea trumps yours as it's my character. :) [/QUOTE]
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Race/Class combinations that were cool but you avoided due to mechanics?
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