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General Tabletop Discussion
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Race/Class combinations that were cool but you avoided due to mechanics?
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<blockquote data-quote="Guest 6801328" data-source="post: 8077305"><p>I agree it's not noticeable, in the sense that if you were watching a game and couldn't see the dice rolls, you wouldn't be able to tell the difference between the 14 stat and the 16 stat just from watching successes/failures.</p><p></p><p>But...is that relevant? The fact is that the 16 is going to succeed more, and about 5% of the time the player with the 16 is going to think, "Whew! Good thing I have the 16!" and about 5% of the time the player with the 14 is going to say, "Damn! If I had a 16 I would have hit." In that sense it's very noticeable. I'd argue that people who care about the +1, and are thinking about it, in this way it actually feels like a <em>larger</em> effect than it really is because you take less notice of the rolls that wouldn't have been affected. </p><p></p><p>(And that doesn't even factor in how frequently it takes one fewer hits to drop an enemy, if we're talking about Dex and Str.)</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 8077305"] I agree it's not noticeable, in the sense that if you were watching a game and couldn't see the dice rolls, you wouldn't be able to tell the difference between the 14 stat and the 16 stat just from watching successes/failures. But...is that relevant? The fact is that the 16 is going to succeed more, and about 5% of the time the player with the 16 is going to think, "Whew! Good thing I have the 16!" and about 5% of the time the player with the 14 is going to say, "Damn! If I had a 16 I would have hit." In that sense it's very noticeable. I'd argue that people who care about the +1, and are thinking about it, in this way it actually feels like a [I]larger[/I] effect than it really is because you take less notice of the rolls that wouldn't have been affected. (And that doesn't even factor in how frequently it takes one fewer hits to drop an enemy, if we're talking about Dex and Str.) [/QUOTE]
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Race/Class combinations that were cool but you avoided due to mechanics?
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