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General Tabletop Discussion
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Race/Class combinations that were cool but you avoided due to mechanics?
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<blockquote data-quote="DND_Reborn" data-source="post: 8077323" data-attributes="member: 6987520"><p>It makes perfect sense.</p><p></p><p>Please stop showing me examples. I <em>GET </em>THAT. I have graduate degrees in Mathematics including Statistics; you don't need to explain rudimentary math to me. Ok? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, as I said in my other post, if an outside observer was watching two PCs, knowing only that one gets a +1 more than the other, they would have a nearly impossible time figuring out which one it is simply by the results (success or failure) of the d20 rolls. The d20 is large enough that +1 does not make a perceptible difference. Players who want the extra +1 feel it psychologically sometimes, depending on the person; they might feel better <em>knowing</em> they have it, but that's about it.</p><p></p><p>Now, if the die was smaller, such as a d6 (or <em>maybe </em>even a d10), the change in rate of success would more likely be enough that the observer would notice the difference. Larger rolls, such as the d100, would be virtually impossible for an observer to determine who has the extra +1.</p><p></p><p>If that still doesn't make sense, the point I am making, then don't worry about it because I'm not going into it further.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8077323, member: 6987520"] It makes perfect sense. Please stop showing me examples. I [I]GET [/I]THAT. I have graduate degrees in Mathematics including Statistics; you don't need to explain rudimentary math to me. Ok? :) So, as I said in my other post, if an outside observer was watching two PCs, knowing only that one gets a +1 more than the other, they would have a nearly impossible time figuring out which one it is simply by the results (success or failure) of the d20 rolls. The d20 is large enough that +1 does not make a perceptible difference. Players who want the extra +1 feel it psychologically sometimes, depending on the person; they might feel better [I]knowing[/I] they have it, but that's about it. Now, if the die was smaller, such as a d6 (or [I]maybe [/I]even a d10), the change in rate of success would more likely be enough that the observer would notice the difference. Larger rolls, such as the d100, would be virtually impossible for an observer to determine who has the extra +1. If that still doesn't make sense, the point I am making, then don't worry about it because I'm not going into it further. [/QUOTE]
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