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<blockquote data-quote="Sunseeker" data-source="post: 7252782"><p>I'm going to borrow your comment and spitball a little here, so this isn't really directed at you, but more at Sci-Fi/Sy-Fy that promotes this line of thought.</p><p></p><p>I've always found this line of thought <em>odd</em> because it seems to ignore the fundamental similarities between humans and aliens. It's a similarity we even ignore between humans and animals, so it's not entirely unexpected that when we see creatures that look totally different than us, we must assume that they ARE totally different from us. But the underlying reality is that aliens probably require the same fundamental elements that humans do. At a bare minimum, food and a life-sustaining environment. Now what qualifies as "food" and "life sustaining environment" may be a million different things, but the reactions to the <em>need</em>, to the <em>possession</em>, to the <em>loss</em> of those things is arguably (and I've never met an alien mind you) fundamentally the same. </p><p></p><p>When a human is hungry, the hungrier they get the less picky they become about what they will eat. Why would aliens be any different? </p><p></p><p>Aliens may experience lesser or greater degrees of "greed" when they have food, depending on biological and cultural needs and norms but they'll still have them. Any intelligent species is likely to currently or historically have worshipped gods and have created cultures and civilizations. They may have different philosophical approaches to the construction of these civilizations, but really, short of these creatures being Xenomorphs or Horta there are going to be very real underpinnings to their existance that will make them far closer to humans than not.</p><p></p><p>Now, if we want to talk about <em>truly</em> alien creatures in D&D, we can start with Illithids and Warforged. We could probably even extend the concept to dragons. But anything that fits into the medium size category and has a roughly human build is going to be roughly human in lifestyle out of simple biological necessity.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7252782"] I'm going to borrow your comment and spitball a little here, so this isn't really directed at you, but more at Sci-Fi/Sy-Fy that promotes this line of thought. I've always found this line of thought [I]odd[/I] because it seems to ignore the fundamental similarities between humans and aliens. It's a similarity we even ignore between humans and animals, so it's not entirely unexpected that when we see creatures that look totally different than us, we must assume that they ARE totally different from us. But the underlying reality is that aliens probably require the same fundamental elements that humans do. At a bare minimum, food and a life-sustaining environment. Now what qualifies as "food" and "life sustaining environment" may be a million different things, but the reactions to the [I]need[/I], to the [I]possession[/I], to the [I]loss[/I] of those things is arguably (and I've never met an alien mind you) fundamentally the same. When a human is hungry, the hungrier they get the less picky they become about what they will eat. Why would aliens be any different? Aliens may experience lesser or greater degrees of "greed" when they have food, depending on biological and cultural needs and norms but they'll still have them. Any intelligent species is likely to currently or historically have worshipped gods and have created cultures and civilizations. They may have different philosophical approaches to the construction of these civilizations, but really, short of these creatures being Xenomorphs or Horta there are going to be very real underpinnings to their existance that will make them far closer to humans than not. Now, if we want to talk about [i]truly[/i] alien creatures in D&D, we can start with Illithids and Warforged. We could probably even extend the concept to dragons. But anything that fits into the medium size category and has a roughly human build is going to be roughly human in lifestyle out of simple biological necessity. [/QUOTE]
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