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Race Class Combos, Design, Roleplaying and the fear of the new
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<blockquote data-quote="Greenstone.Walker" data-source="post: 7252805" data-attributes="member: 6788312"><p>If you take away the stat bonuses, then what makes an Elf different to a human or an orc?</p><p></p><p>For example: Elves are generally more agile than Humans. There are some Humans more Agile than some Elves but generally, Elves are better. One consequence might be that Elvish architecture uses height more than Humans do because Elves can, in general, deal with this. Humans are nervous in Elvish cities because of the lack of railings, the thin walkways, the height of the buildings. A Human might not consciously notice this; they just feel that Elven cities are alien, strange, and different.</p><p></p><p>For example: Orcs are generally stronger than Humans. To an Orc, Human culture seems weak because those puny humans wince every time the Orc gives them a friendly thump on the back or a respectfully firm handshake. Orcs think Human furniture is weak and spindly because when the Orc kicks it across the room to another table, it breaks.</p><p></p><p>If there are more Orc fighters than Orc rogues, and more Elf rogues than Elf fighters, that is not a bad thing, any more than it is bad that more german shepherd police dogs than poodle police dogs.</p></blockquote><p></p>
[QUOTE="Greenstone.Walker, post: 7252805, member: 6788312"] If you take away the stat bonuses, then what makes an Elf different to a human or an orc? For example: Elves are generally more agile than Humans. There are some Humans more Agile than some Elves but generally, Elves are better. One consequence might be that Elvish architecture uses height more than Humans do because Elves can, in general, deal with this. Humans are nervous in Elvish cities because of the lack of railings, the thin walkways, the height of the buildings. A Human might not consciously notice this; they just feel that Elven cities are alien, strange, and different. For example: Orcs are generally stronger than Humans. To an Orc, Human culture seems weak because those puny humans wince every time the Orc gives them a friendly thump on the back or a respectfully firm handshake. Orcs think Human furniture is weak and spindly because when the Orc kicks it across the room to another table, it breaks. If there are more Orc fighters than Orc rogues, and more Elf rogues than Elf fighters, that is not a bad thing, any more than it is bad that more german shepherd police dogs than poodle police dogs. [/QUOTE]
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