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<blockquote data-quote="orsal" data-source="post: 2810177" data-attributes="member: 16016"><p>A good start -- I like the idea of having a wider selection of half-breeds than the core rules provide -- but several issues with this. Let me go point by point.</p><p></p><p></p><p></p><p>So far so good.</p><p></p><p></p><p></p><p>A huge range. The tallest is over half again as tall as the shortest, and the largest is twice as heavy as the smallest. No core race has as wide a spread for heights (although humans and half-orcs have even more of a spread for weight). The tables you give below seem better to me, at least regarding height (max 4'6" for males, 4'4" for females).</p><p></p><p></p><p></p><p>No way. As a general rule, a half-breed race should be somewhere in between the two parent races. Elves and halflings both have +2 Dex, so why should a cross-breed get any more than that? I'd stick with +2, and discuss a little longer whether the -2 penalty should be to Con, Str, or both. (If it's both, it should be because there are enough other pluses to balance; if not, I'm not yet decided which of the two should get the minus.) Don't worry if it gives you the same ability distribution as one of the pure races -- half-elves get the same as humans, after all, without a hint of the elven adjustments.</p><p></p><p></p><p></p><p>Borderline, but they must be classed as something. I can live with either.</p><p></p><p></p><p></p><p>Why not use the same text as for elves and half-elves in the SRD: "twice as far as a human". After all, exactly how far a human can see in poor light depends on just how poor the light is.</p><p></p><p></p><p></p><p>It looks like you've got the majority of skill bonuses for each race, but not all. Reasonable, especially if the final version ends up with +2 Dex, -2 Str, -2 Con. But why Heal? Where does that come from? I realize that there is a precedent for a crossbreed race to get a bonus not accruing to either parent (half-elves get +2 to Diplomacy and Gather Information), but I don't see a particular reason for this.</p><p></p><p></p><p></p><p>Wilderness Lore meaning Survival, of course. This is a 3.5/e game. But why this race? No other race gets such a bonus. There is of course space for a DM at her own discretion to give such a bonus to anyone, in that all-encompassing category known as the circumstance bonus. But I don't se why elflings should be singled out for such a perk.</p><p></p><p></p><p></p><p>Confusing, since there are no such weapons. Maybe omit this, and if we later define any elven weapons we can specify that they are martial for elves, half-elves and elflings.</p><p></p><p></p><p></p><p>If they have elven blood, then they should probably also have elven sleep immunity, just like SRD half-elves.</p><p></p><p></p><p></p><p>I'd give them a choice either elven or halfling as an automatic language. For a character with average intelligence with no particular linguistic training, three languages is a lot. Whichever they don't take as an automatic language can be a bonus language. I'd also give them more bonus languages -- maybe even any language on the elf or halfling list. At the very least, any race should have at least as many available bonus languages as the highest intelligence bonus possible, which in this case would be 4.</p><p></p><p></p><p></p><p>This gives max 4'4", min 3'6", average 3'11" for males, 2" less on all counts for females. Compare to elves (max 5'5", min 4'7", average 5', same for males and females) and halflings (max 3'4", min 2'10", average 3'1", with 2" less for females). Your elflings are about halfway in between. They're also in between the smallest Medium SRD race and the largest Small SRD race, so it's a tossup whether to make them medium or small. (I lean toward Small for any race whose average height is below 4', but it's not a big deal.)</p><p></p><p>For weight, we have max 98 lb, min 52 lb, average 67.5 lb for males, 10 lb less for females. Compare elves (157 lb, 87 lb, 109.5 for males, 5 lb less for females) and halflings (38 lb, 32 lb, 35 lb; 5 lb less for females). Reasonable, and not worth arguing too much about -- after all, all that really matters is the range, since players are free to choose anything between max and min.</p><p></p><p></p><p></p><p>Reasonable, and not particularly important.</p><p></p><p>(BTW, Gli'jar, of course non-judges' feedback is welcome. In fact, none of the posts made before yours is by a judge.)</p></blockquote><p></p>
[QUOTE="orsal, post: 2810177, member: 16016"] A good start -- I like the idea of having a wider selection of half-breeds than the core rules provide -- but several issues with this. Let me go point by point. So far so good. A huge range. The tallest is over half again as tall as the shortest, and the largest is twice as heavy as the smallest. No core race has as wide a spread for heights (although humans and half-orcs have even more of a spread for weight). The tables you give below seem better to me, at least regarding height (max 4'6" for males, 4'4" for females). No way. As a general rule, a half-breed race should be somewhere in between the two parent races. Elves and halflings both have +2 Dex, so why should a cross-breed get any more than that? I'd stick with +2, and discuss a little longer whether the -2 penalty should be to Con, Str, or both. (If it's both, it should be because there are enough other pluses to balance; if not, I'm not yet decided which of the two should get the minus.) Don't worry if it gives you the same ability distribution as one of the pure races -- half-elves get the same as humans, after all, without a hint of the elven adjustments. Borderline, but they must be classed as something. I can live with either. Why not use the same text as for elves and half-elves in the SRD: "twice as far as a human". After all, exactly how far a human can see in poor light depends on just how poor the light is. It looks like you've got the majority of skill bonuses for each race, but not all. Reasonable, especially if the final version ends up with +2 Dex, -2 Str, -2 Con. But why Heal? Where does that come from? I realize that there is a precedent for a crossbreed race to get a bonus not accruing to either parent (half-elves get +2 to Diplomacy and Gather Information), but I don't see a particular reason for this. Wilderness Lore meaning Survival, of course. This is a 3.5/e game. But why this race? No other race gets such a bonus. There is of course space for a DM at her own discretion to give such a bonus to anyone, in that all-encompassing category known as the circumstance bonus. But I don't se why elflings should be singled out for such a perk. Confusing, since there are no such weapons. Maybe omit this, and if we later define any elven weapons we can specify that they are martial for elves, half-elves and elflings. If they have elven blood, then they should probably also have elven sleep immunity, just like SRD half-elves. I'd give them a choice either elven or halfling as an automatic language. For a character with average intelligence with no particular linguistic training, three languages is a lot. Whichever they don't take as an automatic language can be a bonus language. I'd also give them more bonus languages -- maybe even any language on the elf or halfling list. At the very least, any race should have at least as many available bonus languages as the highest intelligence bonus possible, which in this case would be 4. This gives max 4'4", min 3'6", average 3'11" for males, 2" less on all counts for females. Compare to elves (max 5'5", min 4'7", average 5', same for males and females) and halflings (max 3'4", min 2'10", average 3'1", with 2" less for females). Your elflings are about halfway in between. They're also in between the smallest Medium SRD race and the largest Small SRD race, so it's a tossup whether to make them medium or small. (I lean toward Small for any race whose average height is below 4', but it's not a big deal.) For weight, we have max 98 lb, min 52 lb, average 67.5 lb for males, 10 lb less for females. Compare elves (157 lb, 87 lb, 109.5 for males, 5 lb less for females) and halflings (38 lb, 32 lb, 35 lb; 5 lb less for females). Reasonable, and not worth arguing too much about -- after all, all that really matters is the range, since players are free to choose anything between max and min. Reasonable, and not particularly important. (BTW, Gli'jar, of course non-judges' feedback is welcome. In fact, none of the posts made before yours is by a judge.) [/QUOTE]
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