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General Tabletop Discussion
*Pathfinder & Starfinder
Race Elimination Round 1!
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<blockquote data-quote="fireinthedust" data-source="post: 4992885" data-attributes="member: 51930"><p>Keep in mind for Eladrin, some of the races with two stats per one defence tend to have a powerful ability to compensate: Eladrin get teleport, Kalashtar get 5-square telepathy, Shadar-Kai get teleport and concealment and phasing and a big kick in the @$$ out of this poll for being emo (at this rate).</p><p> The Str-Con builds get high hp and bonuses to Atheletics, which is pretty big on its own, not to mention already high basic melee attacks; and the stats are useful for any martial class and many of the others.</p><p></p><p></p><p>I'm actually surprised to see Eladrin or Half-elves on the list, considering how juicy their mechanical benefits are. Half-elves can get more racial feats than anyone (action surge?), plus dilettante (warlord granting other players an attack?), plus they make good paladins, bards, warlocks, sorcerers, and reasonable other stuff.</p><p></p><p>6 per round isn't too bad. I would want to give later rounds more days, though, so people can really root for their faves.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4992885, member: 51930"] Keep in mind for Eladrin, some of the races with two stats per one defence tend to have a powerful ability to compensate: Eladrin get teleport, Kalashtar get 5-square telepathy, Shadar-Kai get teleport and concealment and phasing and a big kick in the @$$ out of this poll for being emo (at this rate). The Str-Con builds get high hp and bonuses to Atheletics, which is pretty big on its own, not to mention already high basic melee attacks; and the stats are useful for any martial class and many of the others. I'm actually surprised to see Eladrin or Half-elves on the list, considering how juicy their mechanical benefits are. Half-elves can get more racial feats than anyone (action surge?), plus dilettante (warlord granting other players an attack?), plus they make good paladins, bards, warlocks, sorcerers, and reasonable other stuff. 6 per round isn't too bad. I would want to give later rounds more days, though, so people can really root for their faves. [/QUOTE]
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Race Elimination Round 1!
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