Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
race & feat combos that destroy my campaigns melee combat.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ravensblood" data-source="post: 2078459" data-attributes="member: 17707"><p><strong>Simplify the problem</strong></p><p></p><p>Hi guys, Ive been reading this thread and the whole time, all I could think about is simplify the problem. If your overly concerned with him sundering all your NPC's magic weapons, just cast dispel magic on his sword. Magic is shut off for awhile, can't break any magic items. It's that Simple. Heck, a fighter class could be charmed or dominated and sent against his fellows. Then see what happens.</p><p></p><p>He's a tank right. The DM in our current campaign where my character plays a bit of a tank, (more like heavy cavalry actually) had us attacked by groups of giant rats. He enhanced them with better attacks and hitpoints, which gave me plenty to swing at. In the mean time, invisible rogues moved in to sneak attack with the flanking bonus. Unless he has whirlwind attack, he's not gonna take them all down. You can also use improved invisibility too so they stay unseen. </p><p></p><p>Divide and conquor. Your enemies should scry on you to learn your weaknesses and tailor their attacks accordingly. In the same IK campaign mentioned above, the DM used something from the monsternomicon. Basically their outsider rogues that jump out of a characters shadow, sneak attack, and then next round slink away. Very frustrating after awhile. They have a certain level of DR as well. Worst of all, they can hide in the shadows for awhile and regenerate. Repeat this process a few rounds and ta-da. Have them jump out and attack for a couple of rounds then go away. In the mean time, the spell casters will use up their buff spells, and then you wait 'till they end. Repeat attack, and continue to wear then down, and harry them like this for awhile. That's when you through the BBEG at them in concert with the shadow rogues. I'm not trying to be mean or anything, just sometimes good tactics for intelligent enemies make a big difference.</p></blockquote><p></p>
[QUOTE="Ravensblood, post: 2078459, member: 17707"] [b]Simplify the problem[/b] Hi guys, Ive been reading this thread and the whole time, all I could think about is simplify the problem. If your overly concerned with him sundering all your NPC's magic weapons, just cast dispel magic on his sword. Magic is shut off for awhile, can't break any magic items. It's that Simple. Heck, a fighter class could be charmed or dominated and sent against his fellows. Then see what happens. He's a tank right. The DM in our current campaign where my character plays a bit of a tank, (more like heavy cavalry actually) had us attacked by groups of giant rats. He enhanced them with better attacks and hitpoints, which gave me plenty to swing at. In the mean time, invisible rogues moved in to sneak attack with the flanking bonus. Unless he has whirlwind attack, he's not gonna take them all down. You can also use improved invisibility too so they stay unseen. Divide and conquor. Your enemies should scry on you to learn your weaknesses and tailor their attacks accordingly. In the same IK campaign mentioned above, the DM used something from the monsternomicon. Basically their outsider rogues that jump out of a characters shadow, sneak attack, and then next round slink away. Very frustrating after awhile. They have a certain level of DR as well. Worst of all, they can hide in the shadows for awhile and regenerate. Repeat this process a few rounds and ta-da. Have them jump out and attack for a couple of rounds then go away. In the mean time, the spell casters will use up their buff spells, and then you wait 'till they end. Repeat attack, and continue to wear then down, and harry them like this for awhile. That's when you through the BBEG at them in concert with the shadow rogues. I'm not trying to be mean or anything, just sometimes good tactics for intelligent enemies make a big difference. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
race & feat combos that destroy my campaigns melee combat.
Top