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Race with Split Strength?
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<blockquote data-quote="SylverFlame" data-source="post: 1178651" data-attributes="member: 8423"><p>But part of the fun of games CAN be a races penalties. In 2e Dwarves had three penalties that came up very often. They didn't like water, horses (ponies and donkies were okay) and they often had magic items fail to work for them.</p><p></p><p>These made for GREAT fun for the party. Imagine a dwarf tied up and screaming as you threw him onto a boat or horse. Or when that same dwarf was the only character who could get to the item that would save the day and watching the dice bounce across the table as you wonder "explosion or victory?"</p><p></p><p>The thing was the player who had the dwarf as his PC enjoyed these moments more than the other players. It made the game interesting and enjoyable.</p><p></p><p>Also, for another example, White Wolf's Vampire and Werewolf gives a penalty to each PC based on what they are. Kind of fun to see people try and figure out ways to get around their personal flaws.</p><p></p><p>Penalties can be a great part of the game because they add MORE flavour than bonuses.</p><p></p><p></p><p>EDIT: Yes, I realize now that I have posted this that it can be seen has having a bite to it. Sorry, as that was not my intention. I merely wanted to say that there is a place for penalties, as long as they can add to a game. I did not mean to be a jerk, nor did I intend to tick anyone off. Okay, feel better apologizing like this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SylverFlame, post: 1178651, member: 8423"] But part of the fun of games CAN be a races penalties. In 2e Dwarves had three penalties that came up very often. They didn't like water, horses (ponies and donkies were okay) and they often had magic items fail to work for them. These made for GREAT fun for the party. Imagine a dwarf tied up and screaming as you threw him onto a boat or horse. Or when that same dwarf was the only character who could get to the item that would save the day and watching the dice bounce across the table as you wonder "explosion or victory?" The thing was the player who had the dwarf as his PC enjoyed these moments more than the other players. It made the game interesting and enjoyable. Also, for another example, White Wolf's Vampire and Werewolf gives a penalty to each PC based on what they are. Kind of fun to see people try and figure out ways to get around their personal flaws. Penalties can be a great part of the game because they add MORE flavour than bonuses. EDIT: Yes, I realize now that I have posted this that it can be seen has having a bite to it. Sorry, as that was not my intention. I merely wanted to say that there is a place for penalties, as long as they can add to a game. I did not mean to be a jerk, nor did I intend to tick anyone off. Okay, feel better apologizing like this. :) [/QUOTE]
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