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Races and Classes--I has it!
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<blockquote data-quote="WhatGravitas" data-source="post: 3943296" data-attributes="member: 33132"><p>I don't think so, at least, I haven't read anything like that yet.</p><p></p><p>Nothing about multiclassing. But they've said that no feats will require a class as prerequisite. Remember that Trapfinding is now a feat (i.e. a previous class ability). And don't forget that all classes will have an unified BAB/saves progression</p><p></p><p>[pure speculation]</p><p>Okay, that's pure speculation now, but I get the vibe that it's their new approach to multiclassing, especially if you keep in mind, that all classes have an unified progression - what do you get by multiclassing, if not BAB/Saves. The individual powers/class abilities and access to certain feats, right?</p><p></p><p>If all feats are class-independent (remember the Golden Wyvern adept? It just talked about <em>wizard powers</em> - but didn't require you to be a wizard), and you can get class-specific stuff through the Class Training feats, why multiclass?</p><p></p><p>And considering the other evidence, it makes sense: Want to play a fighter/mage? Choose a fighter, start to pick up spells through feats, and get spell-modifying stuff through other feats (i.e. Golden Wyvern Adept).</p><p></p><p>Want to be a Warlock with roguish trap monkey bent? Pick up the Trapfinding feat, and perhaps stuff like Skill Focus.</p><p>[/pure speculation]</p><p></p><p></p><p>Picked it up at one of my two-and-half (the third one is really more a comic & everything geeky shop) local FLGS in Manchester, UK. Was the last book, though I don't know whether there were ones before or not. But I have visited it today for the first time for a week).</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 3943296, member: 33132"] I don't think so, at least, I haven't read anything like that yet. Nothing about multiclassing. But they've said that no feats will require a class as prerequisite. Remember that Trapfinding is now a feat (i.e. a previous class ability). And don't forget that all classes will have an unified BAB/saves progression [pure speculation] Okay, that's pure speculation now, but I get the vibe that it's their new approach to multiclassing, especially if you keep in mind, that all classes have an unified progression - what do you get by multiclassing, if not BAB/Saves. The individual powers/class abilities and access to certain feats, right? If all feats are class-independent (remember the Golden Wyvern adept? It just talked about [i]wizard powers[/i] - but didn't require you to be a wizard), and you can get class-specific stuff through the Class Training feats, why multiclass? And considering the other evidence, it makes sense: Want to play a fighter/mage? Choose a fighter, start to pick up spells through feats, and get spell-modifying stuff through other feats (i.e. Golden Wyvern Adept). Want to be a Warlock with roguish trap monkey bent? Pick up the Trapfinding feat, and perhaps stuff like Skill Focus. [/pure speculation] Picked it up at one of my two-and-half (the third one is really more a comic & everything geeky shop) local FLGS in Manchester, UK. Was the last book, though I don't know whether there were ones before or not. But I have visited it today for the first time for a week). Cheers, LT. [/QUOTE]
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