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General Tabletop Discussion
*Pathfinder & Starfinder
Races and Classes, Two-Weapon Fighting?
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<blockquote data-quote="Cadfan" data-source="post: 3951929" data-attributes="member: 40961"><p>Honestly, it could just be an oversight.</p><p></p><p>Tome of Battle was filled with characters carrying bows or fighting with two weapons. Even though the character classes being depicted did not receive proficiency with ranged weapons, and often had very, very few maneuvers that were even compatible with two weapon fighting.</p><p></p><p>Two weapon fighting is hard to make rules for. Two handed fighting is for extra damage. Weapon and shield is for defense. Two weapon fighting is for... extra damage again, except different? The fact that its competing directly with another type of combat that performs the same task creates a problem- either THF or TWF is going to be better.</p><p></p><p>I can think of two ways to make it work. 1) Attack bonus. Makes sense for rogue like types- you can't dodge both knives at once, that kind of thing. 2) Versatility. If your weapons have different special abilities, you might want one of each. Lets say that a hammer in the hands of a fighter can stun an enemy, but a sword is more damaging. You might want to stun your foe, then stab him.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3951929, member: 40961"] Honestly, it could just be an oversight. Tome of Battle was filled with characters carrying bows or fighting with two weapons. Even though the character classes being depicted did not receive proficiency with ranged weapons, and often had very, very few maneuvers that were even compatible with two weapon fighting. Two weapon fighting is hard to make rules for. Two handed fighting is for extra damage. Weapon and shield is for defense. Two weapon fighting is for... extra damage again, except different? The fact that its competing directly with another type of combat that performs the same task creates a problem- either THF or TWF is going to be better. I can think of two ways to make it work. 1) Attack bonus. Makes sense for rogue like types- you can't dodge both knives at once, that kind of thing. 2) Versatility. If your weapons have different special abilities, you might want one of each. Lets say that a hammer in the hands of a fighter can stun an enemy, but a sword is more damaging. You might want to stun your foe, then stab him. [/QUOTE]
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Races and Classes, Two-Weapon Fighting?
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