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Races of Destiny: Anyone got it?
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<blockquote data-quote="Ghostwind" data-source="post: 1912244" data-attributes="member: 3060"><p><strong>Table of Contents (summarized)</strong></p><p></p><p>The table of contents is quite extensive and takes up an entire page in Wotc's typical microprint that they use for ToCs. Here is a summary of what you find in the book.</p><p> </p><p>Introduction (What is a Race of Destiny?, What's in the book and what you need to play)</p><p> </p><p>Chapter 1: Humans (pages 5-32)</p><p>-A Day in the life</p><p>-Human Psychology</p><p>-Human Life</p><p>-Society and Culture</p><p>-Humans and other races</p><p>-Religion</p><p>-History and Folklore</p><p>-Languages</p><p>-Cities and Settlements</p><p>-Creating Human Characters</p><p> </p><p>Chapter 2: Half-Elves and Half-Orcs (pages 33-50)</p><p>-Half-Elf: Day in the life</p><p>-Half-Elf Psychology</p><p>-The Half-Elf Life</p><p>-Half-Elf Society and Culture</p><p>-Half-Elves and Other Races</p><p>-Half-Elf Religion</p><p>-Half-Elf History and Folklore</p><p>-Half-Elf Language</p><p>-Half-Elf Settlements</p><p>-Creating Half-Elf Characters</p><p>(Now duplicate everything for the half-orc and you've completed this chapter).</p><p> </p><p>Chapter 3: Illuminians (pages 51-90)</p><p>-Day in the life</p><p>-Description</p><p>-Psychology (Illumian Plotters)</p><p>-Illumian Life (Leisure, Arts & Crafts, Technology & Magic, Illumians at War)</p><p>-Society and Culture (Cabal Structure, Cabal Types, Laws and Justice, Travelers and Renegades)</p><p>-Religion (Human Gods, Abstract Philosophy)</p><p>-Illumian Pantheon</p><p>-History and Folklore </p><p>-Language</p><p>-Example Cabal: Bloodwing</p><p>-Elirhondas, Shadow Metropolis</p><p>-Creating Illumian Characters</p><p>-Special Illumian Options</p><p>-Illumians as Characters</p><p> </p><p>Chapter 4: Other races of Destiny (pages 91-110)</p><p>-Monster Classes</p><p>-Aasimar (Racial traits)</p><p>-Doppelganger (racial traits, monster class)</p><p>-Half-Ogre</p><p>-Mongrelfolk (Racial traits)</p><p>-Sea Kin (Racial traits)</p><p>-Sharakim (racial traits)</p><p>-Skulk (Racial traits, Monster class, Racial Traits at 1st level, Class Skills, Class Features)</p><p>-Tiefling (Racial Traits)</p><p>-Underfolk (Racial Traits)</p><p>-Age, Height and Weight</p><p> </p><p>Chapter 5: Prestige Classes (pages 111-146)</p><p>-Chameleon</p><p>-Loredelver</p><p>-Menacing Brute</p><p>-Outcast Champion</p><p>-Scar Enforcer</p><p>-Shadow Sentinel</p><p>-Urban Soul</p><p> </p><p>Chapter 6: Character Options (pages 147-160)</p><p>-Skills</p><p>-Feats (racial feats)</p><p>-General and Racial Feats</p><p>-Initiate Feats</p><p>-Racial Substitution Levels (Half-elf bard, Half-elf fighter, Half-elf ranger, Half-orc barbarian, Half-orc druid, Half-orc paladin)</p><p> </p><p>Chapter 7: Magic (they left this header out of the ToC) (pages 161-170)</p><p>-Swift and Immediate Actions</p><p>-New Spells</p><p>-Spell Descriptions</p><p>-New Psionic Powers</p><p>-Power Descriptions</p><p> </p><p>Chapter 8: Campaigns of Destiny (pages 171-192)</p><p>-Elements of a town</p><p>-Community Attributes</p><p>-Cityfolk (Occupations, Social Status, Roleplaying Cityfolk)</p><p>-Sample NPCs (Encounters)</p><p> </p><p>That's it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ghostwind, post: 1912244, member: 3060"] [b]Table of Contents (summarized)[/b] The table of contents is quite extensive and takes up an entire page in Wotc's typical microprint that they use for ToCs. Here is a summary of what you find in the book. Introduction (What is a Race of Destiny?, What's in the book and what you need to play) Chapter 1: Humans (pages 5-32) -A Day in the life -Human Psychology -Human Life -Society and Culture -Humans and other races -Religion -History and Folklore -Languages -Cities and Settlements -Creating Human Characters Chapter 2: Half-Elves and Half-Orcs (pages 33-50) -Half-Elf: Day in the life -Half-Elf Psychology -The Half-Elf Life -Half-Elf Society and Culture -Half-Elves and Other Races -Half-Elf Religion -Half-Elf History and Folklore -Half-Elf Language -Half-Elf Settlements -Creating Half-Elf Characters (Now duplicate everything for the half-orc and you've completed this chapter). Chapter 3: Illuminians (pages 51-90) -Day in the life -Description -Psychology (Illumian Plotters) -Illumian Life (Leisure, Arts & Crafts, Technology & Magic, Illumians at War) -Society and Culture (Cabal Structure, Cabal Types, Laws and Justice, Travelers and Renegades) -Religion (Human Gods, Abstract Philosophy) -Illumian Pantheon -History and Folklore -Language -Example Cabal: Bloodwing -Elirhondas, Shadow Metropolis -Creating Illumian Characters -Special Illumian Options -Illumians as Characters Chapter 4: Other races of Destiny (pages 91-110) -Monster Classes -Aasimar (Racial traits) -Doppelganger (racial traits, monster class) -Half-Ogre -Mongrelfolk (Racial traits) -Sea Kin (Racial traits) -Sharakim (racial traits) -Skulk (Racial traits, Monster class, Racial Traits at 1st level, Class Skills, Class Features) -Tiefling (Racial Traits) -Underfolk (Racial Traits) -Age, Height and Weight Chapter 5: Prestige Classes (pages 111-146) -Chameleon -Loredelver -Menacing Brute -Outcast Champion -Scar Enforcer -Shadow Sentinel -Urban Soul Chapter 6: Character Options (pages 147-160) -Skills -Feats (racial feats) -General and Racial Feats -Initiate Feats -Racial Substitution Levels (Half-elf bard, Half-elf fighter, Half-elf ranger, Half-orc barbarian, Half-orc druid, Half-orc paladin) Chapter 7: Magic (they left this header out of the ToC) (pages 161-170) -Swift and Immediate Actions -New Spells -Spell Descriptions -New Psionic Powers -Power Descriptions Chapter 8: Campaigns of Destiny (pages 171-192) -Elements of a town -Community Attributes -Cityfolk (Occupations, Social Status, Roleplaying Cityfolk) -Sample NPCs (Encounters) That's it. :) [/QUOTE]
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