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races of destiny --has D&D 3.5 jumped the shark?
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<blockquote data-quote="Voodoo" data-source="post: 1914879" data-attributes="member: 17350"><p>But surely there are enough stories that can be crafted just using humans? Who needs elves, dragons or goblins? OK maybe this is overstaing the case, but when I get a new book I look through it and new creatues give me ideas for adventures. I don't think i'll ever use all of them but I like to have them there to inspire me. If you don't want more monsters dont buy the MM3. </p><p></p><p>As for campaign settings theres FR and Eberron (seeing as Greyhawk isn't really supported). Both of which are supported quite well i feel, FR has over a dozen s3rd/3.5 sourcebooks.</p><p></p><p>As for WoTC producing specialised solo adventures for individual PrCs, this just doesn't seem well thought out. As a seperate product its market is so small it just wouldn'y be viable. A whole book of such adventures could possibly work, but I again doubt theres the market. Solo adventure mid-campaign are fine if you can meet up midweek, but if you play one evening a week the other players are going to get really bored as a entire session (or more) doesn't involve them. Even if these short adventures were for the party and the character looking to take the PrC then you have new problems, the rogue may not want to alert the entire party that he's becoming a guild thief. Whats more if you have a party of 5th level characters all wanting to do there PrC adventure either it will involve months of solo adventures or some players are going to be annoyed that since they have leveled once or more, compleating the rest of the partys adventures, they cannot enter their PrC at they level they wanted to. Taking into account that that PrC powers are ballanced by the level they can be entered at, there characters will also suffer in game balance.</p></blockquote><p></p>
[QUOTE="Voodoo, post: 1914879, member: 17350"] But surely there are enough stories that can be crafted just using humans? Who needs elves, dragons or goblins? OK maybe this is overstaing the case, but when I get a new book I look through it and new creatues give me ideas for adventures. I don't think i'll ever use all of them but I like to have them there to inspire me. If you don't want more monsters dont buy the MM3. As for campaign settings theres FR and Eberron (seeing as Greyhawk isn't really supported). Both of which are supported quite well i feel, FR has over a dozen s3rd/3.5 sourcebooks. As for WoTC producing specialised solo adventures for individual PrCs, this just doesn't seem well thought out. As a seperate product its market is so small it just wouldn'y be viable. A whole book of such adventures could possibly work, but I again doubt theres the market. Solo adventure mid-campaign are fine if you can meet up midweek, but if you play one evening a week the other players are going to get really bored as a entire session (or more) doesn't involve them. Even if these short adventures were for the party and the character looking to take the PrC then you have new problems, the rogue may not want to alert the entire party that he's becoming a guild thief. Whats more if you have a party of 5th level characters all wanting to do there PrC adventure either it will involve months of solo adventures or some players are going to be annoyed that since they have leveled once or more, compleating the rest of the partys adventures, they cannot enter their PrC at they level they wanted to. Taking into account that that PrC powers are ballanced by the level they can be entered at, there characters will also suffer in game balance. [/QUOTE]
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