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<blockquote data-quote="Timeboxer" data-source="post: 2197216" data-attributes="member: 21471"><p>Respectively: Shift as an immediate action, fight without penalty when disabled or dying if shifting, and gain bonuses on various WIS-based awareness checks (Listen/Spot/Sense Motive) as well as initiative.</p><p></p><p></p><p></p><p>Respectively: Bonus to AC and Reflex while shifting for Dex-increase shifters, effective Improved Critical and Improved Natural Attack x2 on natural weapons when shifting and raging for Str-increase shifters¹, and immunity to nonlethal damage/fatigue/exhaustion while shifting for Con-increase shifters.</p><p></p><p>This is actually a convenient lie; when I say "Con-increase shifters" they actually list the shifter types: beasthide, truedive, wildhunt. This might be a bad idea insofar as it takes more effort to retcon the feat prerequisites if they happen to come up with any new shifter types someday, but.</p><p></p><p>¹ I really do mean effectively those feats, as this feat does not stack with those.</p></blockquote><p></p>
[QUOTE="Timeboxer, post: 2197216, member: 21471"] Respectively: Shift as an immediate action, fight without penalty when disabled or dying if shifting, and gain bonuses on various WIS-based awareness checks (Listen/Spot/Sense Motive) as well as initiative. Respectively: Bonus to AC and Reflex while shifting for Dex-increase shifters, effective Improved Critical and Improved Natural Attack x2 on natural weapons when shifting and raging for Str-increase shifters¹, and immunity to nonlethal damage/fatigue/exhaustion while shifting for Con-increase shifters. This is actually a convenient lie; when I say "Con-increase shifters" they actually list the shifter types: beasthide, truedive, wildhunt. This might be a bad idea insofar as it takes more effort to retcon the feat prerequisites if they happen to come up with any new shifter types someday, but. ¹ I really do mean effectively those feats, as this feat does not stack with those. [/QUOTE]
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