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Races of Evernor, Part II
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<blockquote data-quote="Crothian" data-source="post: 2009939" data-attributes="member: 232"><p>Review of Races of Evernor 2 by Silverthorne Games</p><p></p><p>This is from a review copy</p><p></p><p> Races of Evernor 2 is the second book of races by Silverthorne Games. It is a 64 page pdf, 4 pages longer then the first one. This one also has 12 fully described races just like the first one. The races in this one are a little more unusual in appearance and ability. Each race has a fully described NPC to go alone with it as well. The art is the book is okay and does the job of giving the reader an idea of what the races look like. However, it really leaves much to be desired for me. The races are fully and richly described.</p><p></p><p> The book begins with a through explanation of what the book consists of, how it is used, and a little background information on the world of Evernor. It sounds like a very interesting world and the races do a good job of slowly fleshing it out for us.</p><p></p><p> The first race is the Aavali. They are a peaceful race of bird like humanoids. There are a few disadvantages in them to keep the ecl down to only +1. It’s a very interesting take on a flying race. I like that there are enough disadvantages for them to make them a low ecl race.</p><p></p><p> The Damorlinn are a race of centaur like creatures, except gnome gazelle instead of human horse. They are very good with the bow, helpful to strangers, but prefer their isolation in the wilderness. They seem like a good NPC race to me, having help come from a very mysterious race could really bring some mystery to a game. </p><p></p><p> Flitterlings are a tiny fey race. They love jokes and taunting other creatures. They are about the fun and enjoyment. I’m not sure any race that is built as practical jokers could really be an active part of an adventuring party. But again I think they would make very interesting NPCs. </p><p></p><p> The Hrulian-tensu is a reptilian desert dwelling people. Interestingly Monk is their favored class. This race seems to be one that would make a good character. They are different but playable in a group and no one should know a whole lot about them. </p><p> </p><p> The Jinoor are a race of genie like people. They are more powerful then most other races but are always of a good or neutral alignment, and rarely chaotic. They live only in the deepest desserts so they are very rare creatures. This race seems to be an NPC race, they are the most powerful race in the book. Great NPC ideas here though. </p><p></p><p> The Magnar seem to be an elemental based race. They have control of electro magnetism and can do some impressive things with it. I’m not sure what to think of them. The idea is very interesting. I’d really like to see one in play first. </p><p></p><p> Nephogg is a tiny humanoid race of cheats and liars. They have there uses as information brokers and thieves, but few people trust them. Also good to have a race that is the bottom feeders. I think it could be interesting to play one for the right player. </p><p></p><p> The Pofferil is a tiny race of raccoon like creatures. They are very charming and enjoy helping people. The picture really ruined these guys for me. They just look to much like a chipmunk.</p><p></p><p> The Raellorians are a race of winged elves chosen by their goddess. They live in a city high above the lands and wait to deal with the evils of the world. The chosen part of this race is very interesting and really has huge role playing potential. I really like that concept. </p><p></p><p> Raziran area race of furry, winged serpents. They are part of a race that went in with the evil good, but the Raziran separated from them. They are an honorable race helping people when they can. Another race that seems more NPC then PC in my eyes. </p><p></p><p> </p><p> The Vorl are a small race of towel like creatures. They are slave to the mind flayers and have some psionic protections. These guys are just odd. I’m not sure I could take them seriously with out forewarning in a game. </p><p></p><p> Yaal-Tensu are another race of desert dwellers. They are a religious and helpful people. A nice back story to connect them to other dessert dwellers makes them a good PC choice. </p><p></p><p>Following the races is a list of the few races mentioned but not in this book. These races are briefly described for the reader’s conveyance. Then all the races in the book are listed by ecl modifier and that is followed by age, height, and weight tables for all the races. </p><p></p><p> The book is well written, but the races themselves I find a little on the odd side. There are a few I’d allow as PC races, but most strike me as interesting NPC concepts. I do find them well balanced and I’m sure that wasn’t easy to do with such odd creatures as these.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2009939, member: 232"] Review of Races of Evernor 2 by Silverthorne Games This is from a review copy Races of Evernor 2 is the second book of races by Silverthorne Games. It is a 64 page pdf, 4 pages longer then the first one. This one also has 12 fully described races just like the first one. The races in this one are a little more unusual in appearance and ability. Each race has a fully described NPC to go alone with it as well. The art is the book is okay and does the job of giving the reader an idea of what the races look like. However, it really leaves much to be desired for me. The races are fully and richly described. The book begins with a through explanation of what the book consists of, how it is used, and a little background information on the world of Evernor. It sounds like a very interesting world and the races do a good job of slowly fleshing it out for us. The first race is the Aavali. They are a peaceful race of bird like humanoids. There are a few disadvantages in them to keep the ecl down to only +1. It’s a very interesting take on a flying race. I like that there are enough disadvantages for them to make them a low ecl race. The Damorlinn are a race of centaur like creatures, except gnome gazelle instead of human horse. They are very good with the bow, helpful to strangers, but prefer their isolation in the wilderness. They seem like a good NPC race to me, having help come from a very mysterious race could really bring some mystery to a game. Flitterlings are a tiny fey race. They love jokes and taunting other creatures. They are about the fun and enjoyment. I’m not sure any race that is built as practical jokers could really be an active part of an adventuring party. But again I think they would make very interesting NPCs. The Hrulian-tensu is a reptilian desert dwelling people. Interestingly Monk is their favored class. This race seems to be one that would make a good character. They are different but playable in a group and no one should know a whole lot about them. The Jinoor are a race of genie like people. They are more powerful then most other races but are always of a good or neutral alignment, and rarely chaotic. They live only in the deepest desserts so they are very rare creatures. This race seems to be an NPC race, they are the most powerful race in the book. Great NPC ideas here though. The Magnar seem to be an elemental based race. They have control of electro magnetism and can do some impressive things with it. I’m not sure what to think of them. The idea is very interesting. I’d really like to see one in play first. Nephogg is a tiny humanoid race of cheats and liars. They have there uses as information brokers and thieves, but few people trust them. Also good to have a race that is the bottom feeders. I think it could be interesting to play one for the right player. The Pofferil is a tiny race of raccoon like creatures. They are very charming and enjoy helping people. The picture really ruined these guys for me. They just look to much like a chipmunk. The Raellorians are a race of winged elves chosen by their goddess. They live in a city high above the lands and wait to deal with the evils of the world. The chosen part of this race is very interesting and really has huge role playing potential. I really like that concept. Raziran area race of furry, winged serpents. They are part of a race that went in with the evil good, but the Raziran separated from them. They are an honorable race helping people when they can. Another race that seems more NPC then PC in my eyes. The Vorl are a small race of towel like creatures. They are slave to the mind flayers and have some psionic protections. These guys are just odd. I’m not sure I could take them seriously with out forewarning in a game. Yaal-Tensu are another race of desert dwellers. They are a religious and helpful people. A nice back story to connect them to other dessert dwellers makes them a good PC choice. Following the races is a list of the few races mentioned but not in this book. These races are briefly described for the reader’s conveyance. Then all the races in the book are listed by ecl modifier and that is followed by age, height, and weight tables for all the races. The book is well written, but the races themselves I find a little on the odd side. There are a few I’d allow as PC races, but most strike me as interesting NPC concepts. I do find them well balanced and I’m sure that wasn’t easy to do with such odd creatures as these. [/QUOTE]
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