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Races of Evernor, Part III
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<blockquote data-quote="Crothian" data-source="post: 2011558" data-attributes="member: 232"><p>Races of Evernor III</p><p></p><p> Race books are always an interesting collection. Most race books have a theme or really focus on just one race or type like elves or dwarves. And there are plenty of race books out there. Most blend together and do not separate themselves from the pack. Races of Evernor II is another race book and while it does have some good ideas and interesting races it does not seem to separate itself from the others enough. </p><p></p><p> This is the third race book in the Evernor series. Each book has presented twelve new races. All of which are native to the setting they present, but none of them are tied to it so firmly that it can not be easily removed. </p><p></p><p> Silverthorne Games is the company who has put out this PDF. They are probably best known for their great PDF the Complete Book of Templates Deluxe Edition. The Evernor race books they have been putting out for quite a while. I felt the first two were good but this third one is only average. It still has the strengths of the first two with the details each race is described in. However the races area little bit out there at time and can be hard to use. </p><p></p><p> The PDF comes in a zip file a bit over six and half megs. The PDF itself is a little over ten megs. There is only the one version of the PDF but it has no border and is black and white. There for printing of this seventy-four page book should not be too much of a problem. The PDF is well book marked with links to nearly everything. When this is being used at the gaming table it will be very easy to locate and navigate items in the book. The art I found to be sub par. Maybe I’m now used to the great works of Udon and other well known professionals. The art does serve to illustrate the races.</p><p></p><p> The races are the focus of the book. As has been noted there are twelve new ones presented here. The races have good detail. Each has the name, pronunciation, creature type, singular and plural versions, the rarity of the creature, some note by Frilf (the traveling gnome bard of the setting), personality, description, diet, background, relations, religion, lands, alignment, role playing tips, etc. Silverthorne Games truly gives one enough if not more then enough to fully use the race. </p><p></p><p> The Ammidar are a friendly aquatic race that lives in lakes and inland seas. They have a LA of +1 which seems high especially for a race that has high water requirement. </p><p></p><p> The Baturgahla are an odd Xorn like race. They are small, have multiple limbs, and also a level adjustment.</p><p></p><p> The Dreth are an evil race of serpent like creatures. They also have a level adjustment as well.</p><p></p><p> The Ilzari are a race of chameleons. They can magically alter their bode to appear as other races. And they have a level adjustment.</p><p></p><p> The Quolmaryn are a race of small lemur like creatures. While they do not have a level adjustment they might need one for they get +4 to dexterity and that really means a lot for a small creature. </p><p></p><p> The Seluth are a race of beautiful aquatic creatures with a great passion for music and art. </p><p></p><p> The Sloorgol area patient race of aquatic conquers that live in the deep canyons of the oceans. </p><p></p><p> The Urstak are a race of barbaric dwarves, although not as pleasant as normal dwarves. </p><p></p><p> The Vorathi are a sub race of trolls </p><p></p><p> The Wilmandren are a race of shape changers though the forms they can assume is limited. </p><p></p><p> The Xixitha are an insectiod race that is extremely lawful. They also use a caste system.</p><p> Lastly are the Zamrul a race of humanoid griffons. </p><p></p><p> There are a nice variety of races but little to different from the normal races to be easy to use. The PDF also includes a brief description of all the other races presented in their race books. It also has the age, height, and weight tables for all the races along with the aging effect chart. Lastly, there is a list of the races by rarity organized both alphabetically and by rarity. </p><p></p><p> Overall, this book of races provides twelve new races that are different from what one usually sees in race books. The races are well detailed, but I found them to be a little too strange to be of much use.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2011558, member: 232"] Races of Evernor III Race books are always an interesting collection. Most race books have a theme or really focus on just one race or type like elves or dwarves. And there are plenty of race books out there. Most blend together and do not separate themselves from the pack. Races of Evernor II is another race book and while it does have some good ideas and interesting races it does not seem to separate itself from the others enough. This is the third race book in the Evernor series. Each book has presented twelve new races. All of which are native to the setting they present, but none of them are tied to it so firmly that it can not be easily removed. Silverthorne Games is the company who has put out this PDF. They are probably best known for their great PDF the Complete Book of Templates Deluxe Edition. The Evernor race books they have been putting out for quite a while. I felt the first two were good but this third one is only average. It still has the strengths of the first two with the details each race is described in. However the races area little bit out there at time and can be hard to use. The PDF comes in a zip file a bit over six and half megs. The PDF itself is a little over ten megs. There is only the one version of the PDF but it has no border and is black and white. There for printing of this seventy-four page book should not be too much of a problem. The PDF is well book marked with links to nearly everything. When this is being used at the gaming table it will be very easy to locate and navigate items in the book. The art I found to be sub par. Maybe I’m now used to the great works of Udon and other well known professionals. The art does serve to illustrate the races. The races are the focus of the book. As has been noted there are twelve new ones presented here. The races have good detail. Each has the name, pronunciation, creature type, singular and plural versions, the rarity of the creature, some note by Frilf (the traveling gnome bard of the setting), personality, description, diet, background, relations, religion, lands, alignment, role playing tips, etc. Silverthorne Games truly gives one enough if not more then enough to fully use the race. The Ammidar are a friendly aquatic race that lives in lakes and inland seas. They have a LA of +1 which seems high especially for a race that has high water requirement. The Baturgahla are an odd Xorn like race. They are small, have multiple limbs, and also a level adjustment. The Dreth are an evil race of serpent like creatures. They also have a level adjustment as well. The Ilzari are a race of chameleons. They can magically alter their bode to appear as other races. And they have a level adjustment. The Quolmaryn are a race of small lemur like creatures. While they do not have a level adjustment they might need one for they get +4 to dexterity and that really means a lot for a small creature. The Seluth are a race of beautiful aquatic creatures with a great passion for music and art. The Sloorgol area patient race of aquatic conquers that live in the deep canyons of the oceans. The Urstak are a race of barbaric dwarves, although not as pleasant as normal dwarves. The Vorathi are a sub race of trolls The Wilmandren are a race of shape changers though the forms they can assume is limited. The Xixitha are an insectiod race that is extremely lawful. They also use a caste system. Lastly are the Zamrul a race of humanoid griffons. There are a nice variety of races but little to different from the normal races to be easy to use. The PDF also includes a brief description of all the other races presented in their race books. It also has the age, height, and weight tables for all the races along with the aging effect chart. Lastly, there is a list of the races by rarity organized both alphabetically and by rarity. Overall, this book of races provides twelve new races that are different from what one usually sees in race books. The races are well detailed, but I found them to be a little too strange to be of much use. [/QUOTE]
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