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Races of Stone: Dwarven Agriculture
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<blockquote data-quote="Gez" data-source="post: 1712507" data-attributes="member: 1328"><p>IMC, there are four main dwarven countries.</p><p></p><p>One, Barengar, is a land of rolling hills. The hill dwarves there can be autosufficient, they have underground cities and surface fortified towns. On the surface they practice agriculture and shepherding. Below, they make their travel roads and large cities.</p><p></p><p>Then you have two countries of mountain dwarves, the Rostfergs in the North and the Royres in the South. Although they hunt or herd some mountain animals, that's far from sufficient to feed them, so they have to live from their trade. Trades which include mining, smithing, gemcutting, tunnel-carving, engineering massive devices (like watermills, siege machines, and so on), and fighting. Mountain dwarf mercenaries are a common sight.</p><p></p><p>The last main country is one of gold dwarves. They are dangerously skillful merchants and diplomats. The richest of the dwarves, they do nearly nothing by themselves and are totally dependent on other races. Their biggest triumph was the creation of the Dwarven Confederacy, which unites all four kingdoms of dwarves in a single diplomatic and commercial entity, for all relations with other countries and races. This arrangement lets them live comfortably on the work of the other dwarves. Of course, they are not mere parasites -- given their skills at negociations and coordinations, they have bettered the lot of their mountain and hill fellows. They also have a strong tradition of wizardry, and have used magic to develop a fast network of strategic communications and transportations.</p></blockquote><p></p>
[QUOTE="Gez, post: 1712507, member: 1328"] IMC, there are four main dwarven countries. One, Barengar, is a land of rolling hills. The hill dwarves there can be autosufficient, they have underground cities and surface fortified towns. On the surface they practice agriculture and shepherding. Below, they make their travel roads and large cities. Then you have two countries of mountain dwarves, the Rostfergs in the North and the Royres in the South. Although they hunt or herd some mountain animals, that's far from sufficient to feed them, so they have to live from their trade. Trades which include mining, smithing, gemcutting, tunnel-carving, engineering massive devices (like watermills, siege machines, and so on), and fighting. Mountain dwarf mercenaries are a common sight. The last main country is one of gold dwarves. They are dangerously skillful merchants and diplomats. The richest of the dwarves, they do nearly nothing by themselves and are totally dependent on other races. Their biggest triumph was the creation of the Dwarven Confederacy, which unites all four kingdoms of dwarves in a single diplomatic and commercial entity, for all relations with other countries and races. This arrangement lets them live comfortably on the work of the other dwarves. Of course, they are not mere parasites -- given their skills at negociations and coordinations, they have bettered the lot of their mountain and hill fellows. They also have a strong tradition of wizardry, and have used magic to develop a fast network of strategic communications and transportations. [/QUOTE]
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Races of Stone: Dwarven Agriculture
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