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Races of Stone: Dwarven Agriculture
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<blockquote data-quote="Perun" data-source="post: 1714307" data-attributes="member: 6037"><p>Although PH speaks only of dwarven underground lands, I always figured hill dwarves (the most common core dwarven subrace) lived close to the surface. Thus, they're able to do some above-surface farming, probably in the limited fashion, as they'd prefer enclosed valleys (possibly at higher latitudes).</p><p></p><p>So, I see them as growing some type of cold-resistant grain. They'd probably keep some kind of goat (seeing how they're naturally found in the moutainous regions). There's possibly some kind of underground, or semi-uderground animal (a la rothé of FR) -- if there are fiendish and celestial versions of practically all known animals, it only makes sence that there's be a breed or two of underground-dwelling ones...</p><p></p><p>Also, in some earlier products, dwarves were described as being in conflict with elves, over the dwarven deforestation of mountains -- they neeeded the wood to build supports for their mines.</p><p></p><p>Then there's fungi, molds, slimes, etc. Not neccessarily the monstrous or dangerous ones, but some that are at least semi-cultivated, and suitable for humanoid digestion. It can even be that these are used as a main ingredient for the dwarven ale. After all, it's allways been suggested that it's stronger than human ale <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I always figured there were areas of uderdark filled with "forests" of fungi and mushrooms, much like the forests in the above-ground world. Perhaps even complete with "mushroomeants" or "fungeants" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> There is an abundance of life below the surface in D&D, and there has to be some way for the life there to support itself, that is, the food chains have to be complete, so there has to be some kind of plant life down there (even if fungi aren't technically plants, and I presume that, with all the life down there, plants simlar to fly-traps could be found).</p><p></p><p>In short, I believe that dwarven agriculture relies on both above- and below-ground farming. It would be too much of a stretch</p></blockquote><p></p>
[QUOTE="Perun, post: 1714307, member: 6037"] Although PH speaks only of dwarven underground lands, I always figured hill dwarves (the most common core dwarven subrace) lived close to the surface. Thus, they're able to do some above-surface farming, probably in the limited fashion, as they'd prefer enclosed valleys (possibly at higher latitudes). So, I see them as growing some type of cold-resistant grain. They'd probably keep some kind of goat (seeing how they're naturally found in the moutainous regions). There's possibly some kind of underground, or semi-uderground animal (a la rothé of FR) -- if there are fiendish and celestial versions of practically all known animals, it only makes sence that there's be a breed or two of underground-dwelling ones... Also, in some earlier products, dwarves were described as being in conflict with elves, over the dwarven deforestation of mountains -- they neeeded the wood to build supports for their mines. Then there's fungi, molds, slimes, etc. Not neccessarily the monstrous or dangerous ones, but some that are at least semi-cultivated, and suitable for humanoid digestion. It can even be that these are used as a main ingredient for the dwarven ale. After all, it's allways been suggested that it's stronger than human ale :) I always figured there were areas of uderdark filled with "forests" of fungi and mushrooms, much like the forests in the above-ground world. Perhaps even complete with "mushroomeants" or "fungeants" :) There is an abundance of life below the surface in D&D, and there has to be some way for the life there to support itself, that is, the food chains have to be complete, so there has to be some kind of plant life down there (even if fungi aren't technically plants, and I presume that, with all the life down there, plants simlar to fly-traps could be found). In short, I believe that dwarven agriculture relies on both above- and below-ground farming. It would be too much of a stretch [/QUOTE]
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