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<blockquote data-quote="AZRogue" data-source="post: 4041914" data-attributes="member: 3963"><p>I'll just be using default at first, since I want my first campaign to be as undiluted as possible so I can see what I like and what I want to change, and to feel comfortable enough with things to do so.</p><p></p><p>I may just change the racial descriptions, though, to fit what I have in mind. Fluff, but not mechanics. </p><p></p><p>Tieflings, for instance, aren't the result of mixed bloodlines in my campaign (I don't know what default is) but the result of a curse generations in the past. Lets me add an entire sub-section of tieflings trying to atone for their ancestors' crimes and another sub-section pissed off at the Gods who handed out the curse and out to get some revenge.</p><p></p><p>Dwarves, elves, humans, and halflings are pretty standard. I've only ever had two players choose a dwarf before. It's not popular at my table for some reason. Gnomes, never, and a halfling once, but he was chosen only for comic relief (Red Rain, the Rabid Rogue of Random Robberies and Ribald Retorts - <in a squeaky voice> "Cretin! Now you've brought THE RAIN! <sings like Axle Rose> Reeeeeeed Raaaaaaain, Reeeeeeed RAAAAAAAAAAAIN"). I won't make any changes right off the bat, but may later as I think of them.</p><p></p><p>Dragonborn are the mortal descendants of the custodians of the Uroboros. Created by Bahamut for the purpose, they served as his (the Uroboros') priests and guardians at the dawn of time, but were largely wiped out by the children Set, the Uroboros' child who hated his father and his relationship with Bahamut. The Yaun-Ti are Sets primary race and the enemies of the Dragonborn. Most Dragonborn make a pilgrimage once a generation to the Seven Temples of the Uroboros in search of the bronze discs that held the key to where the Uroboros slept, his body entwining the mortal, feywild, and the shadowfell and holding them together. They hope to return one day and take back up their positions as his custodians. They won't be able to look their creator, Bahamut, in the eye until they do. </p><p></p><p>Hmm, sorry. That was too much information. I guess I've given more thought to those two races because they are the most different. It gave me the idea of a "defending the Uroboros" aspect to the Epic part of the campaign though.</p></blockquote><p></p>
[QUOTE="AZRogue, post: 4041914, member: 3963"] I'll just be using default at first, since I want my first campaign to be as undiluted as possible so I can see what I like and what I want to change, and to feel comfortable enough with things to do so. I may just change the racial descriptions, though, to fit what I have in mind. Fluff, but not mechanics. Tieflings, for instance, aren't the result of mixed bloodlines in my campaign (I don't know what default is) but the result of a curse generations in the past. Lets me add an entire sub-section of tieflings trying to atone for their ancestors' crimes and another sub-section pissed off at the Gods who handed out the curse and out to get some revenge. Dwarves, elves, humans, and halflings are pretty standard. I've only ever had two players choose a dwarf before. It's not popular at my table for some reason. Gnomes, never, and a halfling once, but he was chosen only for comic relief (Red Rain, the Rabid Rogue of Random Robberies and Ribald Retorts - <in a squeaky voice> "Cretin! Now you've brought THE RAIN! <sings like Axle Rose> Reeeeeeed Raaaaaaain, Reeeeeeed RAAAAAAAAAAAIN"). I won't make any changes right off the bat, but may later as I think of them. Dragonborn are the mortal descendants of the custodians of the Uroboros. Created by Bahamut for the purpose, they served as his (the Uroboros') priests and guardians at the dawn of time, but were largely wiped out by the children Set, the Uroboros' child who hated his father and his relationship with Bahamut. The Yaun-Ti are Sets primary race and the enemies of the Dragonborn. Most Dragonborn make a pilgrimage once a generation to the Seven Temples of the Uroboros in search of the bronze discs that held the key to where the Uroboros slept, his body entwining the mortal, feywild, and the shadowfell and holding them together. They hope to return one day and take back up their positions as his custodians. They won't be able to look their creator, Bahamut, in the eye until they do. Hmm, sorry. That was too much information. I guess I've given more thought to those two races because they are the most different. It gave me the idea of a "defending the Uroboros" aspect to the Epic part of the campaign though. [/QUOTE]
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