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Races that have too much LA...
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<blockquote data-quote="Votan" data-source="post: 3279826" data-attributes="member: 18680"><p>True, in terms of the free. But I rate races in D&D based on opportunity cost. In exchange for:</p><p></p><p>1) Less flexibility in multi-classing (i.e. a Favored class that is not any)</p><p>2) 4 skill points at 1st level plus one skill point per level</p><p>3) 1 free feat</p><p></p><p>Do I get enough? </p><p></p><p></p><p>Now, a gross weakness of the D&D race balancing is that the races operate differently with different classes. For example, a human fighter is (in my opinion) strange if you want a pure class fighter using the all class abilities (wearing heavy armor, for example). Because a Fighter has 18 feats -- getting one more is small compared to what the dwarf gets:</p><p></p><p>Save bonuses (needed for a fighter; almost always give +2; nearly worth 3 feats), Stability bonuses to improve tactical fighting, better CON instead of a fighter dump stat, ability to use a dwarven waraxe and darkvision (no carrying a torch or being blinded in melee by having the lights go out). Losing the skill points is rather beside the point when the foghter list is so poor. </p><p></p><p>Meanwhile, a elf fighter is pitiful. Gain dex (heavy armor limits the advantage of this) to lose con. Never a trade for a martial class except for an archer and it is awkward for an elf to multi-class with other archery based classes. Lose the weapon profs with no compensation. </p><p></p><p>So this does make the whole thing rather hard to judge. If my elf is a rogue, he may look really cool. If my elf is a fighter, this appears far less than optimal.</p></blockquote><p></p>
[QUOTE="Votan, post: 3279826, member: 18680"] True, in terms of the free. But I rate races in D&D based on opportunity cost. In exchange for: 1) Less flexibility in multi-classing (i.e. a Favored class that is not any) 2) 4 skill points at 1st level plus one skill point per level 3) 1 free feat Do I get enough? Now, a gross weakness of the D&D race balancing is that the races operate differently with different classes. For example, a human fighter is (in my opinion) strange if you want a pure class fighter using the all class abilities (wearing heavy armor, for example). Because a Fighter has 18 feats -- getting one more is small compared to what the dwarf gets: Save bonuses (needed for a fighter; almost always give +2; nearly worth 3 feats), Stability bonuses to improve tactical fighting, better CON instead of a fighter dump stat, ability to use a dwarven waraxe and darkvision (no carrying a torch or being blinded in melee by having the lights go out). Losing the skill points is rather beside the point when the foghter list is so poor. Meanwhile, a elf fighter is pitiful. Gain dex (heavy armor limits the advantage of this) to lose con. Never a trade for a martial class except for an archer and it is awkward for an elf to multi-class with other archery based classes. Lose the weapon profs with no compensation. So this does make the whole thing rather hard to judge. If my elf is a rogue, he may look really cool. If my elf is a fighter, this appears far less than optimal. [/QUOTE]
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