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*Pathfinder & Starfinder
Races With Wisdom Bonus And No LA - Possible?
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<blockquote data-quote="Nazhkandrias" data-source="post: 3801974" data-attributes="member: 50521"><p>No, I was going for in-tune with their surroundings and nature (so yes, wise), but not so much clumsy as ponderous and deliberate. They just move on a slightly slower scale than other races, sort of like nature itself (I intend to give long lifespans to complement this). Plus, Rangers don't necessarily need to specialize in archery. Odds are, most of them would focus on Two-Weapon Fighting, or perhaps an additional style created with their abilities in mind. As for Charisma, I was thinking that they aren't necessarily xenophobic as introverted and a little withdrawn. Silence is golden, and sometimes talking gets in the way of thinking or observing. I was seriously considering giving a penalty to Intelligence, as per your suggestion, but it just didn't fit with the view I had of them. They aren't unintelligent, and while they might not have the most elaborate written tradition, they're still as capable as anybody when it comes to cognitive thinking and learning. It sort of fits into my "outcasts by choice" image.</p><p></p><p></p><p>Hmm, what a shame. It seems so... limiting to have that being a fact of life. I guess that I was hoping to be the first. Ah well, it might be acceptable under certain circumstances, and these guys still make good NPCs. Still, there has to be SOME way to make this work. Any other ideas out there?</p></blockquote><p></p>
[QUOTE="Nazhkandrias, post: 3801974, member: 50521"] No, I was going for in-tune with their surroundings and nature (so yes, wise), but not so much clumsy as ponderous and deliberate. They just move on a slightly slower scale than other races, sort of like nature itself (I intend to give long lifespans to complement this). Plus, Rangers don't necessarily need to specialize in archery. Odds are, most of them would focus on Two-Weapon Fighting, or perhaps an additional style created with their abilities in mind. As for Charisma, I was thinking that they aren't necessarily xenophobic as introverted and a little withdrawn. Silence is golden, and sometimes talking gets in the way of thinking or observing. I was seriously considering giving a penalty to Intelligence, as per your suggestion, but it just didn't fit with the view I had of them. They aren't unintelligent, and while they might not have the most elaborate written tradition, they're still as capable as anybody when it comes to cognitive thinking and learning. It sort of fits into my "outcasts by choice" image. Hmm, what a shame. It seems so... limiting to have that being a fact of life. I guess that I was hoping to be the first. Ah well, it might be acceptable under certain circumstances, and these guys still make good NPCs. Still, there has to be SOME way to make this work. Any other ideas out there? [/QUOTE]
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