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<blockquote data-quote="ForceUser" data-source="post: 1518481" data-attributes="member: 2785"><p>Obviously, a game is limited in that respect by how well the players can portray the uniqueness of alien cultures. This isn't easy. One of my GMs, unwilling to watch his players play demihumans who act exactly like humans, has outlawed non-human races altogther in favor of a wider range of human ethinicities based on real-world groups. I suppose in his mind it's more acceptable for someone to screw up playing an Italian than to screw up playing a dwarf <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>In any event, I'm in the opposite camp, meaning that I don't expect every character to be portrayed as well as Orlando Bloom's Legolas and John-Rhys Davies' Gimli. As long as players are enjoying their characters and putting effort into their role-playing, I can accept less-than-perfect renditions of non-human cultures.</p></blockquote><p></p>
[QUOTE="ForceUser, post: 1518481, member: 2785"] Obviously, a game is limited in that respect by how well the players can portray the uniqueness of alien cultures. This isn't easy. One of my GMs, unwilling to watch his players play demihumans who act exactly like humans, has outlawed non-human races altogther in favor of a wider range of human ethinicities based on real-world groups. I suppose in his mind it's more acceptable for someone to screw up playing an Italian than to screw up playing a dwarf :p In any event, I'm in the opposite camp, meaning that I don't expect every character to be portrayed as well as Orlando Bloom's Legolas and John-Rhys Davies' Gimli. As long as players are enjoying their characters and putting effort into their role-playing, I can accept less-than-perfect renditions of non-human cultures. [/QUOTE]
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