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General Tabletop Discussion
*Pathfinder & Starfinder
Racial abilities & stereotypes.
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<blockquote data-quote="Kzach" data-source="post: 5910791" data-attributes="member: 56189"><p>Ability bonuses and penalties really annoy me. It's one of the few things about 5e that I've heard that has disheartened me, ie. that they seem intent on keeping them and bringing back penalties. In my opinion, they only serve to limit imagination and creativity rather than empower it.</p><p></p><p>What I'd love to see is no racial ability bonuses or penalties at all. Since that isn't going to happen, the compromise I'd like to see is a +2 bonus to one stat, and if the player wants another +2, they have to take a -2 to some other stat... but this should be the PLAYER's choice.</p><p></p><p>The arguments I've heard to keep static ability bonuses and/or penalties is that they reflect racial tendencies and stereotypes. But my argument here is that racial abilities and stereotypes should be a player CHOICE and that irrespective of whether they are or aren't, both are FAR better represented through powers, themes, class choices, paragon/prestige classes, backgrounds and feats.</p><p></p><p>Why limit everyone for the sake of the very few who demand that we all play burly dwarves and skinny elves? Wouldn't you rather have the choice and have that represented in the stats you can get? And if you do choose to play a stereotypical character, you can allocate your stats and choose all the feats and powers and whatnot that you want to represent that; but I and everyone else who doesn't want that, can put our bonuses elsewhere and go down a different route.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5910791, member: 56189"] Ability bonuses and penalties really annoy me. It's one of the few things about 5e that I've heard that has disheartened me, ie. that they seem intent on keeping them and bringing back penalties. In my opinion, they only serve to limit imagination and creativity rather than empower it. What I'd love to see is no racial ability bonuses or penalties at all. Since that isn't going to happen, the compromise I'd like to see is a +2 bonus to one stat, and if the player wants another +2, they have to take a -2 to some other stat... but this should be the PLAYER's choice. The arguments I've heard to keep static ability bonuses and/or penalties is that they reflect racial tendencies and stereotypes. But my argument here is that racial abilities and stereotypes should be a player CHOICE and that irrespective of whether they are or aren't, both are FAR better represented through powers, themes, class choices, paragon/prestige classes, backgrounds and feats. Why limit everyone for the sake of the very few who demand that we all play burly dwarves and skinny elves? Wouldn't you rather have the choice and have that represented in the stats you can get? And if you do choose to play a stereotypical character, you can allocate your stats and choose all the feats and powers and whatnot that you want to represent that; but I and everyone else who doesn't want that, can put our bonuses elsewhere and go down a different route. [/QUOTE]
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Racial abilities & stereotypes.
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