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*Pathfinder & Starfinder
Racial ability mods "Fix", Adding player choice
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<blockquote data-quote="pukunui" data-source="post: 4299871" data-attributes="member: 54629"><p>Here's my newest idea:</p><p></p><p>Dragonborn: +2 STR, +2 CON or WIS*</p><p>Dwarf: +2 CON, +2 STR or WIS</p><p>Eladrin: +2 DEX, +2 INT or CHA</p><p>Elf: +2 DEX, +2 STR or WIS</p><p>Half-Elf: +2 CHA, +2 any other</p><p>Halfling: +2 DEX, +2 INT or CHA+</p><p>Human: +2 to any one stat (and at-will power can be chosen from any class with same power source)</p><p>Tiefling: +2 CHA, +2 STR or INT#</p><p>Warforged: +2 CON, +2 STR or INT</p><p></p><p></p><p><span style="font-size: 9px">*For my setting, I'm playing up the "noble savage" concept for dragonborn. They're going to take the place of most human barbarian tribes, thus I think Wisdom (perception and survival and the like) makes more sense. I really don't know why they've been given a bonus to CHA anyway -- unless it's a purely mechanical thing to make them be the best paladin race. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">+The poster above asked why not Con instead of Int for halflings. I want the halflings in my world to be intelligent tricksters. Their bodies are small and somewhat frail. Con just doesn't make as much sense to me.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">#I know that tieflings have traditionally had good Dex but because of the new fluff, I've been thinking that a possible Str boost would be good (they've been granted devilishly superhuman strength ...). Plus it makes them good as warlords.</span></p><p></p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="pukunui, post: 4299871, member: 54629"] Here's my newest idea: Dragonborn: +2 STR, +2 CON or WIS* Dwarf: +2 CON, +2 STR or WIS Eladrin: +2 DEX, +2 INT or CHA Elf: +2 DEX, +2 STR or WIS Half-Elf: +2 CHA, +2 any other Halfling: +2 DEX, +2 INT or CHA+ Human: +2 to any one stat (and at-will power can be chosen from any class with same power source) Tiefling: +2 CHA, +2 STR or INT# Warforged: +2 CON, +2 STR or INT [size="1"]*For my setting, I'm playing up the "noble savage" concept for dragonborn. They're going to take the place of most human barbarian tribes, thus I think Wisdom (perception and survival and the like) makes more sense. I really don't know why they've been given a bonus to CHA anyway -- unless it's a purely mechanical thing to make them be the best paladin race. :p +The poster above asked why not Con instead of Int for halflings. I want the halflings in my world to be intelligent tricksters. Their bodies are small and somewhat frail. Con just doesn't make as much sense to me. #I know that tieflings have traditionally had good Dex but because of the new fluff, I've been thinking that a possible Str boost would be good (they've been granted devilishly superhuman strength ...). Plus it makes them good as warlords.[/size] Thoughts? [/QUOTE]
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Racial ability mods "Fix", Adding player choice
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