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General Tabletop Discussion
*Dungeons & Dragons
Racial ASI removal: ASI to Class and Background
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7542368" data-attributes="member: 6871653"><p>In a future campaign, I'd like to try to remove the racial stat bonus and give it to class and background (ala 13th Age). </p><p>1) First, I'll come up with a list of bonus for class and background</p><p>2) I'll probably need something to give to basic humans (Prodigy or Skilled feats-equivalent?) </p><p></p><p><strong>Class ASI</strong></p><p><strong></strong>Barbarian: +1 Str, +1 Con</p><p>Bard: +1 Cha, +1 Int</p><p>Cleric: +1 Wis, +1 Cha</p><p>Druid: +1 Wis, +1 Con</p><p>Fighter: +1 Str, +1 Dex</p><p>Monk: +1 Wis, +1 Int</p><p>Paladin: +1 Cha, +1 Wis</p><p>Ranger: +1 Dex, +1 Con</p><p>Rogue: +1 Dex, +1 Int</p><p>Sorcerer: +1 Cha, +1 Con</p><p>Warlock: +1 Int, +1 Cha</p><p>Wizard: +1 Int, +1 Wis</p><p></p><p><strong>Background ASI</strong></p><p><strong></strong>Acolyte: +1 Wis or +1 Int</p><p>Charlatan: +1 Cha or +1 Int</p><p>Criminal: +1 Dex or +1 Cha</p><p>Entertainer: +1 Cha or +1 Dex</p><p>Folk Hero: +1 Con or +1 Wis</p><p>Gladiator: +1 Con or +1 Str</p><p>Guild Artisan: +1 Int or +1 Dex</p><p>Guild Merchant: +1 Cha or +1 Int</p><p>Hermit: +1 Wis or +1 Con</p><p>Knight: +1 Cha or +1 Str</p><p>Noble: +1 Cha or +1 Dex</p><p>Outlander: +1 Con or +1 Wis</p><p>Pirate: +1 Dex or +1 Cha</p><p>Sage: +1 Int or +1 Wis</p><p>Sailor: +1 Str or +1 Con</p><p>Soldier: +1 Con or +1 Str</p><p>Spy: +1 Int or +1 Dex</p><p>Urchin: +1 Con or +1 Dex</p><p></p><p><strong>Background (SCAG) ASI</strong></p><p><strong></strong>City Watch: +1 Str or +1 Wis</p><p>Clan Crafter: +1 Str or +1 Int</p><p>Cloistered Scholar: +1 Wis or +1 Int</p><p>Courtier: +1 Cha or +1 WIs</p><p>Faction Agent: +1 Int or +1 Cha</p><p>Far traveler: +1 Con or +1 Dex</p><p>Inheritor: +1 Wis or +1 Con</p><p>Investigator: +1 Int or +1 Wis</p><p>Knight of the Order: +1 Wis or +1 Cha</p><p>Mercenary Veteran: +1 Str or +1 Con</p><p>Urban Bounty Hunter: +1 Dex or +1 Cha</p><p>Uthgart Tribe Member: +1 Str or +1 Wis</p><p>Waterdhavian Noble: +1 Int or +1 Cha</p><p></p><p><strong>Background (Other) ASI</strong></p><p><strong></strong>Haunted One:+1 Wis or +1 Con</p><p>Archaeologist: +1 Dex or +1 Int</p><p>Anthropologist: +1 Cha or +1 Int</p><p></p><p>For now, the ASI are purely arbitrary and a simple reflection of how I see them. How would you do it? What would you give to the base human?</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7542368, member: 6871653"] In a future campaign, I'd like to try to remove the racial stat bonus and give it to class and background (ala 13th Age). 1) First, I'll come up with a list of bonus for class and background 2) I'll probably need something to give to basic humans (Prodigy or Skilled feats-equivalent?) [B]Class ASI [/B]Barbarian: +1 Str, +1 Con Bard: +1 Cha, +1 Int Cleric: +1 Wis, +1 Cha Druid: +1 Wis, +1 Con Fighter: +1 Str, +1 Dex Monk: +1 Wis, +1 Int Paladin: +1 Cha, +1 Wis Ranger: +1 Dex, +1 Con Rogue: +1 Dex, +1 Int Sorcerer: +1 Cha, +1 Con Warlock: +1 Int, +1 Cha Wizard: +1 Int, +1 Wis [B]Background ASI [/B]Acolyte: +1 Wis or +1 Int Charlatan: +1 Cha or +1 Int Criminal: +1 Dex or +1 Cha Entertainer: +1 Cha or +1 Dex Folk Hero: +1 Con or +1 Wis Gladiator: +1 Con or +1 Str Guild Artisan: +1 Int or +1 Dex Guild Merchant: +1 Cha or +1 Int Hermit: +1 Wis or +1 Con Knight: +1 Cha or +1 Str Noble: +1 Cha or +1 Dex Outlander: +1 Con or +1 Wis Pirate: +1 Dex or +1 Cha Sage: +1 Int or +1 Wis Sailor: +1 Str or +1 Con Soldier: +1 Con or +1 Str Spy: +1 Int or +1 Dex Urchin: +1 Con or +1 Dex [B]Background (SCAG) ASI [/B]City Watch: +1 Str or +1 Wis Clan Crafter: +1 Str or +1 Int Cloistered Scholar: +1 Wis or +1 Int Courtier: +1 Cha or +1 WIs Faction Agent: +1 Int or +1 Cha Far traveler: +1 Con or +1 Dex Inheritor: +1 Wis or +1 Con Investigator: +1 Int or +1 Wis Knight of the Order: +1 Wis or +1 Cha Mercenary Veteran: +1 Str or +1 Con Urban Bounty Hunter: +1 Dex or +1 Cha Uthgart Tribe Member: +1 Str or +1 Wis Waterdhavian Noble: +1 Int or +1 Cha [B]Background (Other) ASI [/B]Haunted One:+1 Wis or +1 Con Archaeologist: +1 Dex or +1 Int Anthropologist: +1 Cha or +1 Int For now, the ASI are purely arbitrary and a simple reflection of how I see them. How would you do it? What would you give to the base human? [/QUOTE]
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