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<blockquote data-quote="Mercule" data-source="post: 7127245" data-attributes="member: 5100"><p>Depends on the setting. For one home brew, I use them for some races, but not all. This is the same way that, say, Eberron has the Aerenal and Valenar "racial" religions, but there's still a big bucket-o-gods that span races. I would be totally open to gods that are defined <u>only</u> by portfolio, without racial portfolios. I could also see worlds where every god is patron to a specific race, potentially with multiple patrons per race. Or, even, gods by portfolios with races that tend to gravitate towards certain portfolios.</p><p></p><p>What I don't like, though, is a situation where each race has a handful of racial gods but humans have a billion gods -- or, human have no gods and the billions are just "general purpose". While I do prefer a human-centric game, I find that to be somewhat jarring. If it's human-centric in the extreme, then just do no racial gods or one, max. If it's anything else, then it just doesn't make sense. </p><p></p><p>Actually, what makes the most sense is to have the big-bucket-o-gods divvied up into pantheons. Those pantheons are worshiped by various cultural groups, some of which happen to also be racial groups -- assuming the setting's races are segregated. Just don't intermingle the Norse, Greek, and Sumerian (as an example) deities as if they were one group while separating out the fairy folk from the Tuatha de Danann.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7127245, member: 5100"] Depends on the setting. For one home brew, I use them for some races, but not all. This is the same way that, say, Eberron has the Aerenal and Valenar "racial" religions, but there's still a big bucket-o-gods that span races. I would be totally open to gods that are defined [U]only[/U] by portfolio, without racial portfolios. I could also see worlds where every god is patron to a specific race, potentially with multiple patrons per race. Or, even, gods by portfolios with races that tend to gravitate towards certain portfolios. What I don't like, though, is a situation where each race has a handful of racial gods but humans have a billion gods -- or, human have no gods and the billions are just "general purpose". While I do prefer a human-centric game, I find that to be somewhat jarring. If it's human-centric in the extreme, then just do no racial gods or one, max. If it's anything else, then it just doesn't make sense. Actually, what makes the most sense is to have the big-bucket-o-gods divvied up into pantheons. Those pantheons are worshiped by various cultural groups, some of which happen to also be racial groups -- assuming the setting's races are segregated. Just don't intermingle the Norse, Greek, and Sumerian (as an example) deities as if they were one group while separating out the fairy folk from the Tuatha de Danann. [/QUOTE]
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