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General Tabletop Discussion
*Dungeons & Dragons
Racial Minimum Stats?
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<blockquote data-quote="Kobold Stew" data-source="post: 6077799" data-attributes="member: 23484"><p>I'm not sure this actually constrains racial minimum/maximum scores though, does it? </p><p></p><p>If your table has a system where you can't swap scores (you roll Strength, then Dex, etc. and they can't move), then the player does not have choice over what class they can effectively play (if I roll a 5 Int, I'm not going to be a Wizard). Adding racial min/max provides an additional constraint, but does not change the realities (unless you want to support 5 Int Wizards etc specifically, and you as a DM would be unwilling to allow re-rolls or other accomodation). </p><p></p><p>I have never played at such a table. I've played the straight 3d6-across-the-board, and in those cases it's always assumed you choose character and race in light of those results. More usually, its point buy or array or 4d6-drop-lowest and assign at will, none of which are closing off player choice.</p><p></p><p>Am I missing something here? I really don't see the min/max system as actually constraining in a meaningful way.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6077799, member: 23484"] I'm not sure this actually constrains racial minimum/maximum scores though, does it? If your table has a system where you can't swap scores (you roll Strength, then Dex, etc. and they can't move), then the player does not have choice over what class they can effectively play (if I roll a 5 Int, I'm not going to be a Wizard). Adding racial min/max provides an additional constraint, but does not change the realities (unless you want to support 5 Int Wizards etc specifically, and you as a DM would be unwilling to allow re-rolls or other accomodation). I have never played at such a table. I've played the straight 3d6-across-the-board, and in those cases it's always assumed you choose character and race in light of those results. More usually, its point buy or array or 4d6-drop-lowest and assign at will, none of which are closing off player choice. Am I missing something here? I really don't see the min/max system as actually constraining in a meaningful way. [/QUOTE]
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