Racial paragon - part of your PC plan?

Driddle

First Post
Since the "racial paragon" prestige classes have been included in the new Un.Arc. (and introduced before that ala Monte), I was wondering how many players have started planning their D&D characters' experience progression to include those new level benefits? And how many start off with a paragon level at 1st?
 

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Oddly enough, the one character in my games who should take the paragon racial class won't because the abilities don't match the character. So, I doubt I'll be seeing any use of these classes.
 


Actually, Hoog just started a campaign where Elves, Dwarves, and Gnomes rule the world with iron fists (no velvet gloves) and our PC's are members of the "slave" races... Humans, Halflings, Half Elves, Half Orcs, and any monstrous humanoids from the MM that have a +0 level adjustment. Since I've not had the opportunity to play monster races I thought I'd give it a shot with an Orc Ranger/Barbarian, with a favored enemey of Elves. The Orc Paragon class fits seamlessly with the character, and since we're starting at 3rd level He's got one level of paragon already.

I'd probably be more hesitant to try a spellcasting paragon though, giving up even one level of spellcastng is a high price to pay.

Chris
 

cdsaint said:
I'd probably be more hesitant to try a spellcasting paragon though, giving up even one level of spellcastng is a high price to pay.

For +2 to your casting stat and your other benefits?

I'm fond of the deal, myself.
 

I actually built my character concept around the idea of paragons (although this was before UA came out and we were working off the Monte "racial levels" download). My half-elf wizard is exploring the human side of his heritage and I expect from levels 2 - 5 or so he'll be alternating between half-elf and human levels before even worrying about bettering himself as a wizard.
 

How they are done in UA doesn't appeal me at all... getting (good, indeed) racial bonuses in exchange for class levels makes you everything but a paragon of your race. It's not a balance issue, it's a flavor issue IMHO.

If I wanted to play a paragon of a race, or to allow my players to do so, I would rather use a variant ability roll system, play an epic game, use gestalt classes, invent some huge bonuses for favored classes or something else. By UA, a Paragon Elf Wizard looks actually less special than a normal Elf Wizard.

The only way that actually comes to my mind of using the UA paragons is to allow to apply gestalt rules to take paragon levels and levels in a core class at the same time.
 


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