Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Racial Powers I: Dragonborn
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="keterys" data-source="post: 4718373" data-attributes="member: 43019"><p>So, looking at balance stuff:</p><p></p><p>Snarling Bite - currently broken. You could consider making it more specialized (something extra that triggers on opportunity attacks or as an immediate action), more effective but a standard action such as by adding conditions, a bonus attack when you crit (similar to the dagger master PP), or any number of other options. Also, it may be worth remembering that minor actions can carry a 1/round tag. For example, it could be a minor 1/round that requires that you miss with a melee attack that round before you use it.</p><p></p><p>Whirlwind Breath presumably doesn't use up the normal breath weapon use? If it did, it should be a minor action, like the normal breath weapon (and possibly just be a feat). The special should also give you the option to increase the radius, not automatically increase it. It seems a little weak for an encounter, otherwise. Consider that a ranger's Dire Wolverine Stance will do, say, 1d10 and include enhancement and feat bonus to damage for instance. I think you could get away with 2d6. Should Empowered Dragonbreath help at all here?</p><p></p><p>Draconic Rage is too weak as a daily (at least, assuming it actually replaces a daily 1 attack power). I'd say you could safely add a die of damage and push 1 straight to the Hit line. Also, you don't need to put 'If you hit' on the 'Hit' line... by definition <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Be aware that the chance to hit with this power is not that great, with no implement or weapon bonus, and no +2/+4/+6 like the racial power gets. It also has no 'Miss'.</p><p></p><p>Dragonspit feels weak, but as a minor action I'm not sure it is. I'd want to take that for a whirl a bit - I could definitely see a class with a strong at-will (like the Ranger) liking it.</p><p></p><p>Elemental Hide - as a reaction, this won't help you against the attack that triggered it I assume you know but maybe not. That plus the sustain minor is interesting. I suspect interrupt would be simpler, but the way you have is very powerful for fights against energy themed creatures... like dragons.</p><p></p><p>Bathed in Fire - Miss on an encounter power is different and interesting. Again, assuming it doesn't use up your dragonbreath and should empowered dragonbreath help?</p><p></p><p>Tail Slap - It seems odd for tails to do 'W' damage, but I'm guessing that's covered. I'd be tempted to go 1W + slide 1, but that's just personal pref, seems good.</p><p></p><p>Dragon Awe - Playtest this puppy a bit, as AoE stun that ignores friendlies is a pretty big deal. My gut is that it's too low level but don't have time to research better.</p><p></p><p>Three Legs Are Better Than Two - This has to be an interrupt... </p><p></p><p>Controlled Glide - This should probably be a Free Action</p><p></p><p>W<strong>z</strong>ter Breathing - should probably give a +4 <strong>b</strong>onus. Ignoring cover due to water seems odd for ranged/area attacks just cause you can breath water...</p><p></p><p>Tail Sweep - Cool. Dex to hit and Str to damage is interesting... does make it difficult for fighter/paladin/melee rangers, but very good for brutal scoundrels...</p><p></p><p>Okay, taking a break there, this is a mountain of powers.</p></blockquote><p></p>
[QUOTE="keterys, post: 4718373, member: 43019"] So, looking at balance stuff: Snarling Bite - currently broken. You could consider making it more specialized (something extra that triggers on opportunity attacks or as an immediate action), more effective but a standard action such as by adding conditions, a bonus attack when you crit (similar to the dagger master PP), or any number of other options. Also, it may be worth remembering that minor actions can carry a 1/round tag. For example, it could be a minor 1/round that requires that you miss with a melee attack that round before you use it. Whirlwind Breath presumably doesn't use up the normal breath weapon use? If it did, it should be a minor action, like the normal breath weapon (and possibly just be a feat). The special should also give you the option to increase the radius, not automatically increase it. It seems a little weak for an encounter, otherwise. Consider that a ranger's Dire Wolverine Stance will do, say, 1d10 and include enhancement and feat bonus to damage for instance. I think you could get away with 2d6. Should Empowered Dragonbreath help at all here? Draconic Rage is too weak as a daily (at least, assuming it actually replaces a daily 1 attack power). I'd say you could safely add a die of damage and push 1 straight to the Hit line. Also, you don't need to put 'If you hit' on the 'Hit' line... by definition :) Be aware that the chance to hit with this power is not that great, with no implement or weapon bonus, and no +2/+4/+6 like the racial power gets. It also has no 'Miss'. Dragonspit feels weak, but as a minor action I'm not sure it is. I'd want to take that for a whirl a bit - I could definitely see a class with a strong at-will (like the Ranger) liking it. Elemental Hide - as a reaction, this won't help you against the attack that triggered it I assume you know but maybe not. That plus the sustain minor is interesting. I suspect interrupt would be simpler, but the way you have is very powerful for fights against energy themed creatures... like dragons. Bathed in Fire - Miss on an encounter power is different and interesting. Again, assuming it doesn't use up your dragonbreath and should empowered dragonbreath help? Tail Slap - It seems odd for tails to do 'W' damage, but I'm guessing that's covered. I'd be tempted to go 1W + slide 1, but that's just personal pref, seems good. Dragon Awe - Playtest this puppy a bit, as AoE stun that ignores friendlies is a pretty big deal. My gut is that it's too low level but don't have time to research better. Three Legs Are Better Than Two - This has to be an interrupt... Controlled Glide - This should probably be a Free Action W[b]z[/b]ter Breathing - should probably give a +4 [b]b[/b]onus. Ignoring cover due to water seems odd for ranged/area attacks just cause you can breath water... Tail Sweep - Cool. Dex to hit and Str to damage is interesting... does make it difficult for fighter/paladin/melee rangers, but very good for brutal scoundrels... Okay, taking a break there, this is a mountain of powers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Racial Powers I: Dragonborn
Top