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Racial Scores Fix
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<blockquote data-quote="eriktheguy" data-source="post: 4793920" data-attributes="member: 83662"><p>I think you are assuming that the human's '+2 to any' is balanced by the other races '+2 to two, but no choice'. This isn't the case. Humans get +2 to only one ability because their other bonuses make up for this. For example, to make up for lower defenses from one less ability bonus, humans get +1 to all F/R/W defenses. (This is huge, other races only occasionally get a bonus to a defense, and never to two or three). Finally, humans get a bonus feat and a bonus skill, (another huge bonus).</p><p>To see the human's ability scores bonus as unfair because they only get one is an easy mistake. They more than make up for it in other areas. If you house rule that humans get +2 to two ability scores, you make them significantly more powerful, while giving the other races a bit more choice does not make them much better.</p><p></p><p>Simply house rule that non-human races can choose two ability score bonuses, one of which must belong to the two listed in the players handbook, without changing humans. This does not throw off the balance of individual characters (or at least it probably won't). In your campaign, this change might affect only the characters (NPCs still tend to favor their race's classes) or it might affect your whole world.</p></blockquote><p></p>
[QUOTE="eriktheguy, post: 4793920, member: 83662"] I think you are assuming that the human's '+2 to any' is balanced by the other races '+2 to two, but no choice'. This isn't the case. Humans get +2 to only one ability because their other bonuses make up for this. For example, to make up for lower defenses from one less ability bonus, humans get +1 to all F/R/W defenses. (This is huge, other races only occasionally get a bonus to a defense, and never to two or three). Finally, humans get a bonus feat and a bonus skill, (another huge bonus). To see the human's ability scores bonus as unfair because they only get one is an easy mistake. They more than make up for it in other areas. If you house rule that humans get +2 to two ability scores, you make them significantly more powerful, while giving the other races a bit more choice does not make them much better. Simply house rule that non-human races can choose two ability score bonuses, one of which must belong to the two listed in the players handbook, without changing humans. This does not throw off the balance of individual characters (or at least it probably won't). In your campaign, this change might affect only the characters (NPCs still tend to favor their race's classes) or it might affect your whole world. [/QUOTE]
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