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<blockquote data-quote="s/LaSH" data-source="post: 1307512" data-attributes="member: 6929"><p>As an actual artist, I'll be sure to take special note of the demihuman pigmentation notes presented here...</p><p></p><p>Meanwhile, in my homebrew setting (which is Medieval Europe with magic), I've taken a slightly different tack on race. Humans are a tropical and subtropical race, ranging from black to olive in complexion (and anyone lighter probably has elven blood), extending to the Mediterranean but no further north. Elves occupy the temperate and subarctic territories, and hang around being light-skinned all the time. Dwarves hang out with the elves, but frequently habitate in caverns rather than the surface world. Orcs inhabit the temperate climate band, but take the role of Cossacks, Mongols or similar tribal horse raiders - they're just another group of people, and in fact, the first orc my players met was in the elf-ruled city of Buda-Pesht, where he was busking in the street (in the human-orc half of the city). They were level 10 at the time. Gnolls are a tropical race native to southern Africa, some of whom migrated north a couple of centuries ago and converted to Islam. They're most often seen as police or elite troops in Africa. There are goblins, who are green or purple and have no historical precedent, but they're evil so it's OK to hate them (they have a very specific role in the setting, but it's a secret). Finally there's the folks who live underwater, some of whom are blue, some of whom are other colours all at once. There's no real-world parallel there either.</p><p></p><p>It occurs to me that this way, I've actually eliminated your stereotypical white guy such as myself from the setting (all the places my ancestry comes from are elven lands). If you've read my comic, you'll note that Cat and Lorenzo seem pretty white, of course, but they're edge population (Venice is about as far north as any human lands get), and they're nowhere as pale as Alraud. Also the whole 'I draw from experience' thing.</p><p></p><p>So there you have my take on matters: I just don't care. This seemed a logical way to deal with the source material, so I did it. And the only time it's offended someone was when a German online somewhere mentioned that he was now technically an elf. I reminded him that, since he was Bavarian, he was probably a dwarf and therefore excused to drink much ale, and all was well.</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 1307512, member: 6929"] As an actual artist, I'll be sure to take special note of the demihuman pigmentation notes presented here... Meanwhile, in my homebrew setting (which is Medieval Europe with magic), I've taken a slightly different tack on race. Humans are a tropical and subtropical race, ranging from black to olive in complexion (and anyone lighter probably has elven blood), extending to the Mediterranean but no further north. Elves occupy the temperate and subarctic territories, and hang around being light-skinned all the time. Dwarves hang out with the elves, but frequently habitate in caverns rather than the surface world. Orcs inhabit the temperate climate band, but take the role of Cossacks, Mongols or similar tribal horse raiders - they're just another group of people, and in fact, the first orc my players met was in the elf-ruled city of Buda-Pesht, where he was busking in the street (in the human-orc half of the city). They were level 10 at the time. Gnolls are a tropical race native to southern Africa, some of whom migrated north a couple of centuries ago and converted to Islam. They're most often seen as police or elite troops in Africa. There are goblins, who are green or purple and have no historical precedent, but they're evil so it's OK to hate them (they have a very specific role in the setting, but it's a secret). Finally there's the folks who live underwater, some of whom are blue, some of whom are other colours all at once. There's no real-world parallel there either. It occurs to me that this way, I've actually eliminated your stereotypical white guy such as myself from the setting (all the places my ancestry comes from are elven lands). If you've read my comic, you'll note that Cat and Lorenzo seem pretty white, of course, but they're edge population (Venice is about as far north as any human lands get), and they're nowhere as pale as Alraud. Also the whole 'I draw from experience' thing. So there you have my take on matters: I just don't care. This seemed a logical way to deal with the source material, so I did it. And the only time it's offended someone was when a German online somewhere mentioned that he was now technically an elf. I reminded him that, since he was Bavarian, he was probably a dwarf and therefore excused to drink much ale, and all was well. [/QUOTE]
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