Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Racial variety
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="D+1" data-source="post: 1307601" data-attributes="member: 13654"><p>Well, for starters, D&D was originally based on a pseudo-medieval Europe (PME), which makes the races dealt with predominantly Caucasian. As <em>all</em> RPG's, including D&D, have begun to explore outside of that PME mindset that has changed a little. But taking the biggest, most popular setting of Forgotten Realms as an example, it's still largely that PME mold. Also, since RACE in D&D applies not to skin color but to something OTHER than Human, skin color tends to be used as an imprimatur of alien or foreign. In other words, in the nation of BlahBlah, where you have Humans, Elves, and Dwarves as races, you get associations of Humans, Elves, and Dwarves of darker skin colors as foriegners. That's a non-trivial point.</p><p></p><p>Adding to that, I think it's likely that until fairly recently rpg's were still VERY predominantly written and illustrated by white authors. It's perfectly normal that they should then create game materials where white=self=common, and color=other=foreign/alien. As a little side note I'd point out that Judges Guild, the first real 3rd party publishers of D&D material, had a game world (the Wilderlands/City State of the Invincible Overlord) where exotic, even randomly generated skin (and eye/hair) color was often used for characters.</p><p>Well then I'll just say that that is simply, I believe, an unfortunate choice for today's real-life circumstances. Were Gary Gygax to invent the race of Drow today, it's very probable that he'd avoid giving them black skin because of sensitivities regarding the real-life equating of dark skin color with evil. But, since it is not something that was done out of motivation of racism or bigotry there's no reason to change it.</p><p>WotC has. Not to any really obvious degree but you have to admit that having at least ONE iconic character as black is a step in that direction. Maybe not enough, and maybe not even well-done, but it's movement. Just as moving to the use of male and female pronouns in text examples is meant to be inclusionary of women.</p><p></p><p>Since you do give examples of other games that have more "racial variety in non-human races" I think you're only demonstrating that the status quo IS changing in that regard.</p></blockquote><p></p>
[QUOTE="D+1, post: 1307601, member: 13654"] Well, for starters, D&D was originally based on a pseudo-medieval Europe (PME), which makes the races dealt with predominantly Caucasian. As [I]all[/I] RPG's, including D&D, have begun to explore outside of that PME mindset that has changed a little. But taking the biggest, most popular setting of Forgotten Realms as an example, it's still largely that PME mold. Also, since RACE in D&D applies not to skin color but to something OTHER than Human, skin color tends to be used as an imprimatur of alien or foreign. In other words, in the nation of BlahBlah, where you have Humans, Elves, and Dwarves as races, you get associations of Humans, Elves, and Dwarves of darker skin colors as foriegners. That's a non-trivial point. Adding to that, I think it's likely that until fairly recently rpg's were still VERY predominantly written and illustrated by white authors. It's perfectly normal that they should then create game materials where white=self=common, and color=other=foreign/alien. As a little side note I'd point out that Judges Guild, the first real 3rd party publishers of D&D material, had a game world (the Wilderlands/City State of the Invincible Overlord) where exotic, even randomly generated skin (and eye/hair) color was often used for characters. Well then I'll just say that that is simply, I believe, an unfortunate choice for today's real-life circumstances. Were Gary Gygax to invent the race of Drow today, it's very probable that he'd avoid giving them black skin because of sensitivities regarding the real-life equating of dark skin color with evil. But, since it is not something that was done out of motivation of racism or bigotry there's no reason to change it. WotC has. Not to any really obvious degree but you have to admit that having at least ONE iconic character as black is a step in that direction. Maybe not enough, and maybe not even well-done, but it's movement. Just as moving to the use of male and female pronouns in text examples is meant to be inclusionary of women. Since you do give examples of other games that have more "racial variety in non-human races" I think you're only demonstrating that the status quo IS changing in that regard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Racial variety
Top