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<blockquote data-quote="Asmor" data-source="post: 3740978" data-attributes="member: 1154"><p>I'm guessing you're not a player of MTGO?</p><p></p><p>Granted, I haven't played it in... damn, probably a year now (can't believe it's been that long!), but MTGO, as a service, is absolutely terrible. The program's also pretty bad... It wasn't that great when it came out, and it's only gotten longer in the teeth as time went on. They were working on a new version that looked promising last I checked, but as it was MTGO was a terribly designed, terribly implemented piece of crap.</p><p></p><p>Luckily, Magic's a good enough game that it was able to survive despite that, and for what it's worth WotC did their best with what they had. Here's what I understand of the history... Some company made the program, then stopped working with WotC (I don't know why). Then another company came by, Lizard something-or-other, to maintain it. Then WotC took it over in-house, and quickly decided to go into "maintenance-only" mode; they decided that the program was just too poorly designed and rather than rolling out all the new features they'd been so looking forward to, they were just going to make sure that it stayed up to date on sets and save all the new features for 3.0.</p><p></p><p>Ultimately, though, I think that this bodes well for DDI. They've already had a totally borked product, but they stuck with it, eventually made the hard decisions, and hopefully learned some valuable lessons. At the very least, I think it's a good sign that DDI will have a fair amount of support. Of course, on the flip side, DDI is going to be a drain on their budget, whereas I'm sure MTGO is a total cash cow, so it probably won't be as well supported... Let's hope they get it [close to] right on the first try!</p></blockquote><p></p>
[QUOTE="Asmor, post: 3740978, member: 1154"] I'm guessing you're not a player of MTGO? Granted, I haven't played it in... damn, probably a year now (can't believe it's been that long!), but MTGO, as a service, is absolutely terrible. The program's also pretty bad... It wasn't that great when it came out, and it's only gotten longer in the teeth as time went on. They were working on a new version that looked promising last I checked, but as it was MTGO was a terribly designed, terribly implemented piece of crap. Luckily, Magic's a good enough game that it was able to survive despite that, and for what it's worth WotC did their best with what they had. Here's what I understand of the history... Some company made the program, then stopped working with WotC (I don't know why). Then another company came by, Lizard something-or-other, to maintain it. Then WotC took it over in-house, and quickly decided to go into "maintenance-only" mode; they decided that the program was just too poorly designed and rather than rolling out all the new features they'd been so looking forward to, they were just going to make sure that it stayed up to date on sets and save all the new features for 3.0. Ultimately, though, I think that this bodes well for DDI. They've already had a totally borked product, but they stuck with it, eventually made the hard decisions, and hopefully learned some valuable lessons. At the very least, I think it's a good sign that DDI will have a fair amount of support. Of course, on the flip side, DDI is going to be a drain on their budget, whereas I'm sure MTGO is a total cash cow, so it probably won't be as well supported... Let's hope they get it [close to] right on the first try! [/QUOTE]
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