Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Radiant Servant Custom Feat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Adjudicator Tempest" data-source="post: 3046900" data-attributes="member: 33478"><p>Oh dear. </p><p>I have a nasty character that is a super character, with the whole "I am the power of my god, incarnate" written on his forehead. </p><p>Seriously, the radiant servant kicks enough ass to equal and better any other prestige class I've seen. as dwarf, with improved toughness and some nice rolls, I have a level 12 character with 150 health, armour class about 30, hitting enough times with zen archery and an oversized great-bow with some ethereal strike ability, or my oversized mace of corpereal undead slaying (+2d6) adding radiant fire (pelor worshippers get scorching ray to add to spell list, as well as +2 to all damage rolls)</p><p></p><p>Now with this light dsecriptor. +1 to spell level I think it was, so I'm casting celestial brilliance (exalted deeds) at level 16, for double the range, +2 to damage. Thats 120 foot bright sunlight that harms undead, and a further 120 foot dim light that lasts - oh yes, read it and weep - 16 days. </p><p>Lets add the multiplication factor of *5 to the radius... 600 foot of burning sunlight, </p><p>Add the +2 to caster level and the + to damage, and you have a walking nuclear missile for undead. </p><p></p><p>Yeaahhs, I like this feat!</p><p>And with the healing domain being pants - the spell healing lorecall only caster level 2, with enough points in heal skill and the feat augment healing (add +2 hp per spell level) removes quite a lot of things, blind, deaf, and some random nasties whenever you cast any healing spell - with cure critical mass, it nukes undead, is automaticall empowered AND maximized at level 10 radiant servant, shelling out (d8*4)*2=64+32(empowered)+16(augment healing) is a grand total of 112 to a maximum of 16 players / enemies if desired, and almost equaling a mass heal, I personally think it's worth it for the killing ability of undead!</p><p></p><p>Destroying undead - well, with a mantle of undead turning +4 (to class level when turning, price 11-16k, (as the phalactryl in the DM's) dependant on DM), high charisma giving lots of greater turnings, imbuing with stacked +4 to class wqhen turning in weapon from either rod (Libris mortis), or imbued into your own greater Mace, +5 in religeon domain giving +2 synergy to turning check, +2 from glory domain (not forgetting the extra dice of damage), with the empowered turning (150% of final result of damage, with no downsizing of anything else) gives me the power, as a level 15 cleric, to turn and anhialate level 26 undead. Lots of them. Anything left gets 2 turns charged into a positive energy burst - which is just as destructive with I think it was 10d8 damage to EACH and Every Undead in sight within 100 feet.</p><p></p><p>So In my view, radiant servants of Pelor are pretty tasty, don't forget getting scorching ray as an available spell, and divine casters can learn it from you with a good spellcraft check if read from a scroll. And 6/7 flame strikes for fun. And reminding you 150 health at level 12, and adding d6+6(con)+1(dwarf)+1(improved toughness) per level...</p><p></p><p>Why did you think that there were better cleric prestige classes again?</p><p>The reason for this blog though, was simply because a radiant servant, doubling light radius and +1 to spell level with celestial brilliance is deadly anyway - the extra light feat is simply a bit OTT...</p></blockquote><p></p>
[QUOTE="Adjudicator Tempest, post: 3046900, member: 33478"] Oh dear. I have a nasty character that is a super character, with the whole "I am the power of my god, incarnate" written on his forehead. Seriously, the radiant servant kicks enough ass to equal and better any other prestige class I've seen. as dwarf, with improved toughness and some nice rolls, I have a level 12 character with 150 health, armour class about 30, hitting enough times with zen archery and an oversized great-bow with some ethereal strike ability, or my oversized mace of corpereal undead slaying (+2d6) adding radiant fire (pelor worshippers get scorching ray to add to spell list, as well as +2 to all damage rolls) Now with this light dsecriptor. +1 to spell level I think it was, so I'm casting celestial brilliance (exalted deeds) at level 16, for double the range, +2 to damage. Thats 120 foot bright sunlight that harms undead, and a further 120 foot dim light that lasts - oh yes, read it and weep - 16 days. Lets add the multiplication factor of *5 to the radius... 600 foot of burning sunlight, Add the +2 to caster level and the + to damage, and you have a walking nuclear missile for undead. Yeaahhs, I like this feat! And with the healing domain being pants - the spell healing lorecall only caster level 2, with enough points in heal skill and the feat augment healing (add +2 hp per spell level) removes quite a lot of things, blind, deaf, and some random nasties whenever you cast any healing spell - with cure critical mass, it nukes undead, is automaticall empowered AND maximized at level 10 radiant servant, shelling out (d8*4)*2=64+32(empowered)+16(augment healing) is a grand total of 112 to a maximum of 16 players / enemies if desired, and almost equaling a mass heal, I personally think it's worth it for the killing ability of undead! Destroying undead - well, with a mantle of undead turning +4 (to class level when turning, price 11-16k, (as the phalactryl in the DM's) dependant on DM), high charisma giving lots of greater turnings, imbuing with stacked +4 to class wqhen turning in weapon from either rod (Libris mortis), or imbued into your own greater Mace, +5 in religeon domain giving +2 synergy to turning check, +2 from glory domain (not forgetting the extra dice of damage), with the empowered turning (150% of final result of damage, with no downsizing of anything else) gives me the power, as a level 15 cleric, to turn and anhialate level 26 undead. Lots of them. Anything left gets 2 turns charged into a positive energy burst - which is just as destructive with I think it was 10d8 damage to EACH and Every Undead in sight within 100 feet. So In my view, radiant servants of Pelor are pretty tasty, don't forget getting scorching ray as an available spell, and divine casters can learn it from you with a good spellcraft check if read from a scroll. And 6/7 flame strikes for fun. And reminding you 150 health at level 12, and adding d6+6(con)+1(dwarf)+1(improved toughness) per level... Why did you think that there were better cleric prestige classes again? The reason for this blog though, was simply because a radiant servant, doubling light radius and +1 to spell level with celestial brilliance is deadly anyway - the extra light feat is simply a bit OTT... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Radiant Servant Custom Feat
Top