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General Tabletop Discussion
*TTRPGs General
"Radiation accidents" - major alterations to existing PCs
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<blockquote data-quote="Kunimatyu" data-source="post: 2341898" data-attributes="member: 22057"><p>You're quite right. In every case, the PC tinkering was the result of me and the player sitting down and talking about how they saw their PC, what direction they wanted go to with them, etc. The aasimar player wanted to be from Syriania(eberron's "heaven"/plane of air) from the start, and the couatl-soul thing was completely driven by him, the lich player wanted the warlock change and a 'darker' feel to his character; I just tried to find ways to make these player-driven changes an integral part of the plotline. Also, in general, when a player goes with the amnesia storyline, I take that as a "do something cool/horrible with my character in the story".</p></blockquote><p></p>
[QUOTE="Kunimatyu, post: 2341898, member: 22057"] You're quite right. In every case, the PC tinkering was the result of me and the player sitting down and talking about how they saw their PC, what direction they wanted go to with them, etc. The aasimar player wanted to be from Syriania(eberron's "heaven"/plane of air) from the start, and the couatl-soul thing was completely driven by him, the lich player wanted the warlock change and a 'darker' feel to his character; I just tried to find ways to make these player-driven changes an integral part of the plotline. Also, in general, when a player goes with the amnesia storyline, I take that as a "do something cool/horrible with my character in the story". [/QUOTE]
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"Radiation accidents" - major alterations to existing PCs
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