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Radically shrinking stat blocks
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<blockquote data-quote="SlyFlourish" data-source="post: 9450519" data-attributes="member: 54840"><p>Cool idea!</p><p></p><p>I bet it could be shrunk further by omitting the speed of a monster unless its significantly faster or slower. I get your take on darkvision but I bet we could come up with some default vision for most monsters like Shadowdark has (monsters see in the dark, characters don't). That way one need only put in vision if it really matters.</p><p></p><p>I dig the idea of fort, reflex, and will to abbreviate saves but it does remove the edge cases where they use ability checks for things. But six full scores also doesn't seem required either. Something like Might, Speed, and Intellect might work to abbreviate the six ability scores into three.</p><p></p><p>For me, for improvising monsters, I can usually do it in my head. Sometimes they get their ability + proficiency bonus on a check or save if they're good at it. Sometimes its just a flat roll. Almost like FATE style aspects. Is the thing they're doing or saving against tied to the aspect of a monster? Then it's a trained ability check. Is it not? Then it's just a flat roll. It's not perfect but it makes for tiny stat blocks =)</p><p></p><p>CR 5 AC/DC 15 HP 95 Atk/Prof +7 DPR 35 Atks 3 × 1d6 + 9</p><p></p><p>(I love my keyboard macro)</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9450519, member: 54840"] Cool idea! I bet it could be shrunk further by omitting the speed of a monster unless its significantly faster or slower. I get your take on darkvision but I bet we could come up with some default vision for most monsters like Shadowdark has (monsters see in the dark, characters don't). That way one need only put in vision if it really matters. I dig the idea of fort, reflex, and will to abbreviate saves but it does remove the edge cases where they use ability checks for things. But six full scores also doesn't seem required either. Something like Might, Speed, and Intellect might work to abbreviate the six ability scores into three. For me, for improvising monsters, I can usually do it in my head. Sometimes they get their ability + proficiency bonus on a check or save if they're good at it. Sometimes its just a flat roll. Almost like FATE style aspects. Is the thing they're doing or saving against tied to the aspect of a monster? Then it's a trained ability check. Is it not? Then it's just a flat roll. It's not perfect but it makes for tiny stat blocks =) CR 5 AC/DC 15 HP 95 Atk/Prof +7 DPR 35 Atks 3 × 1d6 + 9 (I love my keyboard macro) [/QUOTE]
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