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<blockquote data-quote="RAGNAROKISCOMING2007" data-source="post: 3917121" data-attributes="member: 50701"><p><span style="color: Red">*I got the idea of this character from the Fiendish Codex 2.</span></p><p></p><p><strong>Arraka, Guardian of Tiamat’s Citadel</strong></p><p><strong>Large Outsider (Baatezu, Evil, Extraplanar, Lawful)</strong></p><p><strong>HD:</strong> 43d8 + 301 (645 hp)</p><p><strong>Initiative:</strong> +15</p><p><strong>Speed:</strong> 60 ft., fly 90 ft.(average)</p><p><strong>AC: </strong> 45 (+11 Dex, +25 natural, -1 size) touch 20, flat-footed 34</p><p><strong>BAB/ Grapple: </strong> +43/+57</p><p><strong>Attack: </strong> +6 <em>ghost touch, keen, unholy power, longspear, Ruby Fang </em>+60 melee (2d6 +25 +3d6 unholy damage/19-20/x3), or *sting +52 melee (1d6 + 10 + 3d6 fire damage plus lingering damage), or *bite +47 melee (1d8 + 5)</p><p><strong>Full attack:</strong> +6 <em>ghost touch, keen, unholy power, longspear, Ruby Fang</em> +60 melee (2d6 +25 +3d6 unholy damage/19-20/x3), and *sting +52 melee (1d6 + 10 + 3d6 fire damage plus lingering damage), and *bite +47 melee (1d8 + 5)</p><p>*Arraka’s natural weapons are treated as epic, evil, and lawful for purposes of overcoming damage reduction.</p><p><strong>Space/reach:</strong> 10 ft./10 ft.</p><p><strong>Special attacks:</strong> Breath Weapons, Lingering Damage, Spell-like Abilities, Summon Devils, Summon Dragon</p><p><strong>Special qualities:</strong> Darkvision 120 ft., DR20/good and cold iron, DR6/-, Energy resistance to acid, cold, electricity 40, Guardian of Tiamat’s Citadel, Immunity to fire and poison, Regeneration 15, SR 40, Telepathy 100 ft.</p><p><strong>Saves:</strong> Fort +34, Ref +38, Will +34</p><p><strong>Abilities:</strong> Str 30, Dex 33, Con 25, Int 22, Wis 25, Cha 27</p><p><strong>Skills:</strong> Bluff +54, Concentration +53, Diplomacy +54(59 against devils), Disguise +54, Escape Artist +57, Intimidate +54(59 against devils), Knowledge(arcana) +52, Knowledge (the planes) +52, Listen +53, Move Silently +57, Search +52, Spot +53, Survival +53, Use Rope +57</p><p><strong>Feats:</strong> Combat Expertise, Cleave, Dodge, Great Cleave, Greater Weapon Focus (longspear), Greater Weapon Specialization (longspear), Improved Initiative, Improved Sunder, Improved Trip, Mobility, Power Attack, Spring Attack, Weapon Focus (longspear), Weapon Specialization (longspear), Whirlwind Attack</p><p><strong>Epic Feats:</strong> Damage Reduction (x2), Dire Charge, Epic Fortitude, Epic Reflexes, Epic Willpower, Improved Darkvision, Improved Whirlwind Attack</p><p><strong>Environment:</strong> Avernus (At the Front Gate of Tiamat’s Citadel)</p><p><strong>Organization:</strong> Solitary (unique)</p><p><strong>CR:</strong> 27</p><p><strong>Treasure:</strong> Double Standard,<em> Ruby Fang, Chromatic Amulet</em></p><p><strong>Alignment:</strong> Lawful Evil</p><p></p><p><em>You come to Tiamat’s Palace, only to be stopped by a red abishai. It wears a black kilt, and wears an amulet of many colors around its neck. Its wings are tattered, and its body has various scars here and there. In its clawed hands it carries a longspear with a blade made of a ruby. This creatures stands before and says, “ Unless you have business with my Queen, turn back or die !”</em></p><p></p><p>(flavor coming)</p><p></p><p><strong>Combat:</strong> Arraka prefers to start off the battle alone. She first takes out the weakest of her enemies, she then focuses on the strongest. If overwhelmed, she will not hesitate to call an endless number of Abishai from the near-by Citadel of Tiamat, which she guards.</p><p></p><p><strong>Breath Weapons (Su): </strong>Arraka was given a powerful amulet by Tiamat. This Amulet allows her to use the 5 different breath weapons of the chromatic dragons.</p><p></p><p><strong>Acidic Gas </strong>– 10d6 acid damage. 60 ft. cone. Reflex save DC 38 for half damage.</p><p><strong>Fire</strong> – 15d8 fire damage. 90 ft. cone. Reflex save DC 38 for half damage.</p><p><strong>Cold </strong>– 10d6 cold damage. 60 ft. cone. Reflex save DC 38 for half damage.</p><p><strong>Acid</strong> – 10d4 acid damage. 100 ft. line. Reflex save DC 38 for half damage.</p><p><strong>Electricity</strong> – 10d8 electricity damage. 100 ft. line. Reflex save DC 38 for half damage.</p><p></p><p>*Arraka can use 1 breath weapon per round. She cannot use the same breath twice in a row. She can use three breath weapons as a full round action, but is stunned in the following round and she cannot use another breath weapon until 2d6 rounds have passed.</p><p></p><p><strong>Guardian of Tiamat’s Citadel:</strong> Arraka is well known through out Hell, as the Guardian of Tiamat’s Citadel. Arraka gains a +5 bonus to Diplomacy, and Intimidate when dealing with those native to Baator.</p><p></p><p><strong>Lingering Damage (Ex):</strong> Those struck by Arraka’s sting attack, must succeed on a Fortitude save DC 38 or take 2d6 points of fire damage in the following round. This ability is Con-based.</p><p></p><p><strong>Regeneration (Ex):</strong> Arraka takes normal damage from epic good-aligned weapons and spells or effects with the good descriptor.</p><p></p><p><strong>Spell-like Abilities:</strong> DC 18 + spell level; CL 43rd.</p><p>At will – bear’s endurance, blur, charm monster, command, disguise self, fireball, flaming sphere, hellfire, scare, scorching ray, suggestion, wrack.</p><p></p><p><strong>Summon Devils (Sp):</strong> Arraka can summon 2d8 black, blue, green, or white abishais, and 1d6 red abishai’s. She can summon these devils at any time and has no limit on how many, per day, she can summon.</p><p></p><p><strong>Summon Dragon (Sp):</strong> 1/day, Arraka can summon 1 chromatic old dragon.</p><p></p><p><strong>Possessions:</strong> Arraka possesses two powerful items, they were made by Tiamat herself.</p><p></p><p><strong><em>Chromatic Amulet</em></strong> – This amulet is about 3” wide and takes the shape of a pentagon. The 5 facets of the jewel have 5 different colors representing the chromatic dragons. This amulet gives Arraka the ability to have 5 different breath weapons (as seen above). 1/day She can summon 1 old chromactic dragon of any type. It also gives her energy resistance 40 to acid, cold, and electricity (she is already immune to fire).</p><p></p><p><strong><em>Ruby Fang </em></strong>– This longspear has a black shaft. The blade of the spear is shaped like a dragon fang, and is crafted from a giant ruby crystal. It functions as a +6 <em>ghost touch, keen, unholy power, longspear</em> and has a unique ability. When used against any creature not welcomed in Tiamat’s Citadel, the blade of the spear shines a bright red and becomes a <em>dread </em>weapon against that creature, dealing an extra 3d6 points of damage. The <em>dread</em> quality always switches to the appropriate type of creature before it hits them.</p></blockquote><p></p>
[QUOTE="RAGNAROKISCOMING2007, post: 3917121, member: 50701"] [COLOR="Red"]*I got the idea of this character from the Fiendish Codex 2.[/COLOR] [b]Arraka, Guardian of Tiamat’s Citadel Large Outsider (Baatezu, Evil, Extraplanar, Lawful)[/b] [b]HD:[/b] 43d8 + 301 (645 hp) [b]Initiative:[/b] +15 [b]Speed:[/b] 60 ft., fly 90 ft.(average) [b]AC: [/b] 45 (+11 Dex, +25 natural, -1 size) touch 20, flat-footed 34 [b]BAB/ Grapple: [/b] +43/+57 [b]Attack: [/b] +6 [I]ghost touch, keen, unholy power, longspear, Ruby Fang [/I]+60 melee (2d6 +25 +3d6 unholy damage/19-20/x3), or *sting +52 melee (1d6 + 10 + 3d6 fire damage plus lingering damage), or *bite +47 melee (1d8 + 5) [b]Full attack:[/b] +6 [I]ghost touch, keen, unholy power, longspear, Ruby Fang[/I] +60 melee (2d6 +25 +3d6 unholy damage/19-20/x3), and *sting +52 melee (1d6 + 10 + 3d6 fire damage plus lingering damage), and *bite +47 melee (1d8 + 5) *Arraka’s natural weapons are treated as epic, evil, and lawful for purposes of overcoming damage reduction. [b]Space/reach:[/b] 10 ft./10 ft. [b]Special attacks:[/b] Breath Weapons, Lingering Damage, Spell-like Abilities, Summon Devils, Summon Dragon [b]Special qualities:[/b] Darkvision 120 ft., DR20/good and cold iron, DR6/-, Energy resistance to acid, cold, electricity 40, Guardian of Tiamat’s Citadel, Immunity to fire and poison, Regeneration 15, SR 40, Telepathy 100 ft. [b]Saves:[/b] Fort +34, Ref +38, Will +34 [b]Abilities:[/b] Str 30, Dex 33, Con 25, Int 22, Wis 25, Cha 27 [b]Skills:[/b] Bluff +54, Concentration +53, Diplomacy +54(59 against devils), Disguise +54, Escape Artist +57, Intimidate +54(59 against devils), Knowledge(arcana) +52, Knowledge (the planes) +52, Listen +53, Move Silently +57, Search +52, Spot +53, Survival +53, Use Rope +57 [b]Feats:[/b] Combat Expertise, Cleave, Dodge, Great Cleave, Greater Weapon Focus (longspear), Greater Weapon Specialization (longspear), Improved Initiative, Improved Sunder, Improved Trip, Mobility, Power Attack, Spring Attack, Weapon Focus (longspear), Weapon Specialization (longspear), Whirlwind Attack [b]Epic Feats:[/b] Damage Reduction (x2), Dire Charge, Epic Fortitude, Epic Reflexes, Epic Willpower, Improved Darkvision, Improved Whirlwind Attack [b]Environment:[/b] Avernus (At the Front Gate of Tiamat’s Citadel) [b]Organization:[/b] Solitary (unique) [b]CR:[/b] 27 [b]Treasure:[/b] Double Standard,[I] Ruby Fang, Chromatic Amulet[/I] [b]Alignment:[/b] Lawful Evil [I]You come to Tiamat’s Palace, only to be stopped by a red abishai. It wears a black kilt, and wears an amulet of many colors around its neck. Its wings are tattered, and its body has various scars here and there. In its clawed hands it carries a longspear with a blade made of a ruby. This creatures stands before and says, “ Unless you have business with my Queen, turn back or die !”[/I] (flavor coming) [b]Combat:[/b] Arraka prefers to start off the battle alone. She first takes out the weakest of her enemies, she then focuses on the strongest. If overwhelmed, she will not hesitate to call an endless number of Abishai from the near-by Citadel of Tiamat, which she guards. [B]Breath Weapons (Su): [/B]Arraka was given a powerful amulet by Tiamat. This Amulet allows her to use the 5 different breath weapons of the chromatic dragons. [B]Acidic Gas [/B]– 10d6 acid damage. 60 ft. cone. Reflex save DC 38 for half damage. [B]Fire[/B] – 15d8 fire damage. 90 ft. cone. Reflex save DC 38 for half damage. [B]Cold [/B]– 10d6 cold damage. 60 ft. cone. Reflex save DC 38 for half damage. [B]Acid[/B] – 10d4 acid damage. 100 ft. line. Reflex save DC 38 for half damage. [B]Electricity[/B] – 10d8 electricity damage. 100 ft. line. Reflex save DC 38 for half damage. *Arraka can use 1 breath weapon per round. She cannot use the same breath twice in a row. She can use three breath weapons as a full round action, but is stunned in the following round and she cannot use another breath weapon until 2d6 rounds have passed. [B]Guardian of Tiamat’s Citadel:[/B] Arraka is well known through out Hell, as the Guardian of Tiamat’s Citadel. Arraka gains a +5 bonus to Diplomacy, and Intimidate when dealing with those native to Baator. [B]Lingering Damage (Ex):[/B] Those struck by Arraka’s sting attack, must succeed on a Fortitude save DC 38 or take 2d6 points of fire damage in the following round. This ability is Con-based. [B]Regeneration (Ex):[/B] Arraka takes normal damage from epic good-aligned weapons and spells or effects with the good descriptor. [B]Spell-like Abilities:[/B] DC 18 + spell level; CL 43rd. At will – bear’s endurance, blur, charm monster, command, disguise self, fireball, flaming sphere, hellfire, scare, scorching ray, suggestion, wrack. [B]Summon Devils (Sp):[/B] Arraka can summon 2d8 black, blue, green, or white abishais, and 1d6 red abishai’s. She can summon these devils at any time and has no limit on how many, per day, she can summon. [B]Summon Dragon (Sp):[/B] 1/day, Arraka can summon 1 chromatic old dragon. [B]Possessions:[/B] Arraka possesses two powerful items, they were made by Tiamat herself. [B][I]Chromatic Amulet[/I][/B] – This amulet is about 3” wide and takes the shape of a pentagon. The 5 facets of the jewel have 5 different colors representing the chromatic dragons. This amulet gives Arraka the ability to have 5 different breath weapons (as seen above). 1/day She can summon 1 old chromactic dragon of any type. It also gives her energy resistance 40 to acid, cold, and electricity (she is already immune to fire). [B][I]Ruby Fang [/I][/B]– This longspear has a black shaft. The blade of the spear is shaped like a dragon fang, and is crafted from a giant ruby crystal. It functions as a +6 [I]ghost touch, keen, unholy power, longspear[/I] and has a unique ability. When used against any creature not welcomed in Tiamat’s Citadel, the blade of the spear shines a bright red and becomes a [I]dread [/I]weapon against that creature, dealing an extra 3d6 points of damage. The [I]dread[/I] quality always switches to the appropriate type of creature before it hits them. [/QUOTE]
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