Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Story Hour
Raiders of the Overreach
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Richards" data-source="post: 7893781" data-attributes="member: 508"><p>The system we've evolved (over the years) is that the night after we play (generally from 6:30 to 9:00 PM on Wednesday evenings), my son Logan (the DM) writes up a "skeleton" of who did what (not necessarily a round-by-round after-action report but the general gist of things) and emails it to me. Then, beginning Thursday night, I start fleshing out that skeleton and turning it into Story Hour fodder. Usually I have the story finished and spellchecked on Saturday, then I wait until Sunday morning to post it (with a fresh set of eyes - it's amazing the mistakes you find after having not looked at it for a day!). Most of the conversations are more or less stuff the players had their PCs say but sometimes I take liberties and turn a series of questions from the players to the DM and his answers into in-game conversations. And Logan's "skeleton" usually includes any relevant NPC quotes he wants to make sure end up in the write-up.</p><p></p><p>We do the same thing for our other campaign, "The Kordovian Adventurers Guild," although since I'm the DM for that one I do up my own skeleton the night after we play. (Those sessions are usually on Saturdays from noon until 5 or 6 PM.) We've found doing up the skeleton right away, when it's still fresh in your mind, really helps. That way, if something comes up and I don't get to do the fleshing out until days later I've at least captured enough to document the important stuff that happened during the session.</p><p></p><p>But I'm glad to hear you're enjoying the Story Hour! We're having a lot of fun - certainly a lot more than we'd have thought when we were told our PCs would be starting out as slaves of the drow.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 7893781, member: 508"] The system we've evolved (over the years) is that the night after we play (generally from 6:30 to 9:00 PM on Wednesday evenings), my son Logan (the DM) writes up a "skeleton" of who did what (not necessarily a round-by-round after-action report but the general gist of things) and emails it to me. Then, beginning Thursday night, I start fleshing out that skeleton and turning it into Story Hour fodder. Usually I have the story finished and spellchecked on Saturday, then I wait until Sunday morning to post it (with a fresh set of eyes - it's amazing the mistakes you find after having not looked at it for a day!). Most of the conversations are more or less stuff the players had their PCs say but sometimes I take liberties and turn a series of questions from the players to the DM and his answers into in-game conversations. And Logan's "skeleton" usually includes any relevant NPC quotes he wants to make sure end up in the write-up. We do the same thing for our other campaign, "The Kordovian Adventurers Guild," although since I'm the DM for that one I do up my own skeleton the night after we play. (Those sessions are usually on Saturdays from noon until 5 or 6 PM.) We've found doing up the skeleton right away, when it's still fresh in your mind, really helps. That way, if something comes up and I don't get to do the fleshing out until days later I've at least captured enough to document the important stuff that happened during the session. But I'm glad to hear you're enjoying the Story Hour! We're having a lot of fun - certainly a lot more than we'd have thought when we were told our PCs would be starting out as slaves of the drow. Johnathan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Raiders of the Overreach
Top