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*TTRPGs General
Railroading is bad?
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<blockquote data-quote="ThirdWizard" data-source="post: 2351055" data-attributes="member: 12037"><p>Yes, but if the attempt is doomed before it begins, not because the PC shouldn't be able to do something (which might be a perfectly reasonable expectation), but because the DM doesn't want it to happen, is that any different than not being able to attempt something?</p><p></p><p>Should an NPC be able to escape just because the DM wants it? I guess some would say "yes." :\ I would want the NPC to have to attempt the escape just like a PC would, though, with a chance for the PC to stop them in the act.</p><p></p><p>Example</p><p>DM: The count begins running away!</p><p>Fighter PC: I try to trip him with my AoO as he runs by me!</p><p>DM: Um, you can't, he's too quick.</p><p>Wizard PC: I cast <em>web</em> on him!</p><p> DM: Um... he dodges the <em>web</em> spell.</p><p>Monk PC: I chase after him. My movement is 50.</p><p>DM: He gets away.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2351055, member: 12037"] Yes, but if the attempt is doomed before it begins, not because the PC shouldn't be able to do something (which might be a perfectly reasonable expectation), but because the DM doesn't want it to happen, is that any different than not being able to attempt something? Should an NPC be able to escape just because the DM wants it? I guess some would say "yes." :\ I would want the NPC to have to attempt the escape just like a PC would, though, with a chance for the PC to stop them in the act. Example DM: The count begins running away! Fighter PC: I try to trip him with my AoO as he runs by me! DM: Um, you can't, he's too quick. Wizard PC: I cast [i]web[/i] on him! DM: Um... he dodges the [i]web[/i] spell. Monk PC: I chase after him. My movement is 50. DM: He gets away. [/QUOTE]
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Railroading is bad?
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