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Railroading is bad?
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<blockquote data-quote="The_Universe" data-source="post: 2355070" data-attributes="member: 8944"><p>How the heck could part 1 bother you? Is it really stretching the bounds of verisimilitude to have a patrol around some place a PC would want to escape? Do I have to purposefully create ways to escape to make it all OK? Is it not a valid prison if there is no escape tunnel? The whole *point* of guards is to have them find escapees. Surely this cannot be all that controversial. </p><p> </p><p>So let's say I show you the sheet, and those guards all have unusually high ranks in spot, move silently, and hide. Does that make it all more valid? In the game, I'd certainly assume that patrols *could* have access to those skills, and I'd probably max them out because they're likely to be important. I'd also probably have you roll, but how likely is it that none of the guards are going to roll a high enough spot check to see you? Does the simple fact that I let you roll hide and spot make it all better? Does the fact that I made *them* roll hide and spot make it all better? </p><p> </p><p>The result is the same, and almost assuredly will turn out the same way, no matter how you roll. Does the illusion make it all better?</p></blockquote><p></p>
[QUOTE="The_Universe, post: 2355070, member: 8944"] How the heck could part 1 bother you? Is it really stretching the bounds of verisimilitude to have a patrol around some place a PC would want to escape? Do I have to purposefully create ways to escape to make it all OK? Is it not a valid prison if there is no escape tunnel? The whole *point* of guards is to have them find escapees. Surely this cannot be all that controversial. So let's say I show you the sheet, and those guards all have unusually high ranks in spot, move silently, and hide. Does that make it all more valid? In the game, I'd certainly assume that patrols *could* have access to those skills, and I'd probably max them out because they're likely to be important. I'd also probably have you roll, but how likely is it that none of the guards are going to roll a high enough spot check to see you? Does the simple fact that I let you roll hide and spot make it all better? Does the fact that I made *them* roll hide and spot make it all better? The result is the same, and almost assuredly will turn out the same way, no matter how you roll. Does the illusion make it all better? [/QUOTE]
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