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"Railroading" is just a pejorative term for...
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<blockquote data-quote="Sorrowdusk" data-source="post: 5398810" data-attributes="member: 96342"><p>Submitted for the approval of the Midnight Society, I call this story...</p><p> </p><p>*throws birch bark powder on the campfire to heighen the flames and produce eerie white smoke*</p><p> </p><p><strong><em><u>Satyr Rape. </u></em></strong></p><p> </p><p>Some players at a con' get pregenerated female characters. All players are male. They complain a little and then blow it off. <em>Fine</em>, no big deal. People two tables over are playing origami characters. Females can't be that bad. <em>Strange</em> though - no cleric and they're all pretty low on Wisdom. <em>Whatever</em>.</p><p> </p><p>The mission requires going from point A to point B. They head out. On the way, the DM says they encounter satyrs dancing in the forest. The satyrs invite them to dance. Some PCs do. Those that refuse are subjected to the Satyr's charm effect (one from each satyr, make multiple saves). There's some complaining, but all the satyrs are asking for is a dance, so what's the big deal?</p><p> </p><p>Once you're charmed though... Then the sex (<em>rape</em>) begins, on the charmed characters. DM says the PCs who are charmed can't resist this, because it's not an attack, they're not really hurt, it feels good, etc. Pretty much every stupid line used by rapists to justify their actions. The DM tells the other PCs they can't object because the raped PCs seem to be enjoying it and asking for more.</p><p> </p><p>Once the other PCs start objecting a lot, the DM has the satyrs charm them too. Since they already had about half the party, it was short work. Then the <em>even more</em> graphic descriptions roll out, the satyrs change positions, methods, partners, etc. Several players are nearly <strong>boiling </strong>over in rage at the DM.</p><p> </p><p>Finally one of the PCs who <strong>isn't </strong>so angry says, "<em>Fine</em>, when is this going to be over? It's been almost <em>three </em>hours and this is only a <em>four </em>hour game slot. Can we just fast forward to when they're done and we can get out of here?"</p><p> </p><p>At which point the DM says, "Oh, <em>no</em>, I don't have anything about point B worked out. The encounter with the satyrs was the only thing I was planning on running."</p><p> </p><p>That sent a couple players over the edge. They leaped up, began yelling, threw game books, dice, and drinks onto the DM, and the game room understandably fell silent as everyone looked over. One of the irate players screamed out the line "Why don't you just slap a VAGINA to my forehead and F*** my brains out? Huh? You want some, b****?!!" and further tried to provoke the DM to a fight. The DM declined <em>(and sort of crawled under the table</em>) and so the players left.</p><p> </p><p>For two of the players, this was their <em>first</em> game ever. One was the brother of the yelling player mentioned above and the other was a friend of his. They'd gone with him to the convention to find out what gaming was all about. </p><p> </p><p>They <strong>never</strong> played again, as I'm <em>sure</em> you can understand.</p><p> </p><p></p><p> </p><p>This is why I think parties should make decisions <u>together</u> instead of ONE person doing some random but highly influential act. If they ALL want to rob the king though, they should be allowed to <em>try</em>. Although it might be better to kill the orcs, dragons, villains, etc straight off and take the Lord's reward-thus allowing the DM to run his scenario, and <em>then </em>rob the king AFTER they have gained his trust-allowing the players to pursue their own goal. It's a give/take thing.</p></blockquote><p></p>
[QUOTE="Sorrowdusk, post: 5398810, member: 96342"] Submitted for the approval of the Midnight Society, I call this story... *throws birch bark powder on the campfire to heighen the flames and produce eerie white smoke* [B][I][U]Satyr Rape. [/U][/I][/B] Some players at a con' get pregenerated female characters. All players are male. They complain a little and then blow it off. [I]Fine[/I], no big deal. People two tables over are playing origami characters. Females can't be that bad. [I]Strange[/I] though - no cleric and they're all pretty low on Wisdom. [I]Whatever[/I]. The mission requires going from point A to point B. They head out. On the way, the DM says they encounter satyrs dancing in the forest. The satyrs invite them to dance. Some PCs do. Those that refuse are subjected to the Satyr's charm effect (one from each satyr, make multiple saves). There's some complaining, but all the satyrs are asking for is a dance, so what's the big deal? Once you're charmed though... Then the sex ([I]rape[/I]) begins, on the charmed characters. DM says the PCs who are charmed can't resist this, because it's not an attack, they're not really hurt, it feels good, etc. Pretty much every stupid line used by rapists to justify their actions. The DM tells the other PCs they can't object because the raped PCs seem to be enjoying it and asking for more. Once the other PCs start objecting a lot, the DM has the satyrs charm them too. Since they already had about half the party, it was short work. Then the [I]even more[/I] graphic descriptions roll out, the satyrs change positions, methods, partners, etc. Several players are nearly [B]boiling [/B]over in rage at the DM. Finally one of the PCs who [B]isn't [/B]so angry says, "[I]Fine[/I], when is this going to be over? It's been almost [I]three [/I]hours and this is only a [I]four [/I]hour game slot. Can we just fast forward to when they're done and we can get out of here?" At which point the DM says, "Oh, [I]no[/I], I don't have anything about point B worked out. The encounter with the satyrs was the only thing I was planning on running." That sent a couple players over the edge. They leaped up, began yelling, threw game books, dice, and drinks onto the DM, and the game room understandably fell silent as everyone looked over. One of the irate players screamed out the line "Why don't you just slap a VAGINA to my forehead and F*** my brains out? Huh? You want some, b****?!!" and further tried to provoke the DM to a fight. The DM declined [I](and sort of crawled under the table[/I]) and so the players left. For two of the players, this was their [I]first[/I] game ever. One was the brother of the yelling player mentioned above and the other was a friend of his. They'd gone with him to the convention to find out what gaming was all about. They [B]never[/B] played again, as I'm [I]sure[/I] you can understand. This is why I think parties should make decisions [U]together[/U] instead of ONE person doing some random but highly influential act. If they ALL want to rob the king though, they should be allowed to [I]try[/I]. Although it might be better to kill the orcs, dragons, villains, etc straight off and take the Lord's reward-thus allowing the DM to run his scenario, and [I]then [/I]rob the king AFTER they have gained his trust-allowing the players to pursue their own goal. It's a give/take thing. [/QUOTE]
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