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"Railroading" is just a pejorative term for...
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<blockquote data-quote="Umbran" data-source="post: 5399341" data-attributes="member: 177"><p>Well, hold on a second.</p><p></p><p>There's "reasonable" as in, "it is reasonable physically - pockets can be picked". Then there's reasonable as in, "this is a reasonable plan that a sane person would consider a good idea". It is reasonable in the first sense, and not so much in the second sense. </p><p></p><p>Now, great adventures are often built on unreasonable plans, but you generally ought to have the agreement of others at the table before you impose the results upon them. It is all well and good to say that folks understand consequences - but a player need to know that his actions have consequences for the other players, as well as their characters. This is a cooperative game, and keeping that in mind is the kind of metagaming that isn't so bad.</p><p></p><p>"Sure, this is cool fun for me, personally, but are the other players going to enjoy the consequences of my trashing their relationship with the King?"</p></blockquote><p></p>
[QUOTE="Umbran, post: 5399341, member: 177"] Well, hold on a second. There's "reasonable" as in, "it is reasonable physically - pockets can be picked". Then there's reasonable as in, "this is a reasonable plan that a sane person would consider a good idea". It is reasonable in the first sense, and not so much in the second sense. Now, great adventures are often built on unreasonable plans, but you generally ought to have the agreement of others at the table before you impose the results upon them. It is all well and good to say that folks understand consequences - but a player need to know that his actions have consequences for the other players, as well as their characters. This is a cooperative game, and keeping that in mind is the kind of metagaming that isn't so bad. "Sure, this is cool fun for me, personally, but are the other players going to enjoy the consequences of my trashing their relationship with the King?" [/QUOTE]
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