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"Railroading" is just a pejorative term for...
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<blockquote data-quote="chaochou" data-source="post: 5401850" data-attributes="member: 99817"><p>Ahh, so we're talking about who's in charge. Right.</p><p></p><p></p><p></p><p>Oh look. Now we're talking about degrees of control. Not what you said before though is it? The GM is in charge. No player just does something. A player must run it by the GM. How do these totally unsubstantiated assertions represent a debate about degrees of control?</p><p></p><p></p><p></p><p></p><p>Now go back and look at what I made up. Reasons why the Paladin <em>player</em> might choose not to turn in the rogue which you asserted must happen.</p><p>I created some reasons why that player<em> might not</em>. I didn't force anything to happen in the game, nor did I even talk to the Paladin player. I simply gave reasons why your assertion of fact was no such thing. You were forcing the Paladin - 'he must'. I was disputing your assertions and undermining your use of force. At no point was I ever <em>in charge</em>.</p><p></p><p>You assert the Paladin will spot a pickpocket before it happens. You assert it's a death sentence. You exert as much force as possible to stop something happening that you don't want. Quote me where I exert force on any player. Please. Find the quote.</p><p></p><p> </p><p> </p><p> Quote me where I decided what was in the bag. I gave some examples of what players might say. Quote me where <em>I</em> decide. Or did I say, "I ask <strong>the players</strong> what's the coolest that could be in the bag?" <strong>They </strong>could say it would be hilarious if it was empty. Or a pretty note from the queen. I've never even stated whether I would assume a power of veto, let alone decide. If there's something in there that unsettles the paladin it was <strong>the players</strong> who chose it, including the Paladin. You're accusations of force (oh the irony) suddenly look a little empty. But please, find the quote.</p><p></p><p> </p><p></p><p>And where are those quotes, I wonder?</p><p></p><p>The only in-game interaction I've put forward in the whole thread is I'd ask the players what the coolest thing in the bag is.</p><p></p><p>Other than that, what I've said is: <strong>the thief</strong> does his thing. <strong>the paladin</strong> considers his course of action. I've argued that such consideration might be more difficult than your absolute 'Lawful Good must turn him in'. <strong>The players</strong> decide whether to put 50gp (or 5gp or 2cp as joke) in the bag and continue on their merry way or use the situation to create something new and cool about the world. That's it. Where's the railroad? It's done in under a minute and all I ever did was ask 'So, guys, what's in the king's pouch?'</p><p></p><p>Actually, don't bother looking for the quotes. We both know they ain't there. But why not make up yet more garbage to justify your dysfunctional and possibly acrimoneous railroad which is totally unnecessary in this situation?</p><p></p><p>Take care.</p></blockquote><p></p>
[QUOTE="chaochou, post: 5401850, member: 99817"] Ahh, so we're talking about who's in charge. Right. Oh look. Now we're talking about degrees of control. Not what you said before though is it? The GM is in charge. No player just does something. A player must run it by the GM. How do these totally unsubstantiated assertions represent a debate about degrees of control? Now go back and look at what I made up. Reasons why the Paladin [I]player[/I] might choose not to turn in the rogue which you asserted must happen. I created some reasons why that player[I] might not[/I]. I didn't force anything to happen in the game, nor did I even talk to the Paladin player. I simply gave reasons why your assertion of fact was no such thing. You were forcing the Paladin - 'he must'. I was disputing your assertions and undermining your use of force. At no point was I ever [I]in charge[/I]. You assert the Paladin will spot a pickpocket before it happens. You assert it's a death sentence. You exert as much force as possible to stop something happening that you don't want. Quote me where I exert force on any player. Please. Find the quote. Quote me where I decided what was in the bag. I gave some examples of what players might say. Quote me where [I]I[/I] decide. Or did I say, "I ask [B]the players[/B] what's the coolest that could be in the bag?" [B]They [/B]could say it would be hilarious if it was empty. Or a pretty note from the queen. I've never even stated whether I would assume a power of veto, let alone decide. If there's something in there that unsettles the paladin it was [B]the players[/B] who chose it, including the Paladin. You're accusations of force (oh the irony) suddenly look a little empty. But please, find the quote. And where are those quotes, I wonder? The only in-game interaction I've put forward in the whole thread is I'd ask the players what the coolest thing in the bag is. Other than that, what I've said is: [B]the thief[/B] does his thing. [B]the paladin[/B] considers his course of action. I've argued that such consideration might be more difficult than your absolute 'Lawful Good must turn him in'. [B]The players[/B] decide whether to put 50gp (or 5gp or 2cp as joke) in the bag and continue on their merry way or use the situation to create something new and cool about the world. That's it. Where's the railroad? It's done in under a minute and all I ever did was ask 'So, guys, what's in the king's pouch?' Actually, don't bother looking for the quotes. We both know they ain't there. But why not make up yet more garbage to justify your dysfunctional and possibly acrimoneous railroad which is totally unnecessary in this situation? Take care. [/QUOTE]
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