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"Railroading" is just a pejorative term for...
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<blockquote data-quote="Krensky" data-source="post: 5413627" data-attributes="member: 30936"><p>The only reason the snake is present at the campfire scene in Temple is because he's afraid of snakes, and the same with the snake exhibit in Last Crusade.</p><p></p><p>To get back on target, to a large degree the character sheet is a 'wishlist'. Horrible term but it'll have to do.</p><p></p><p>You take character options to build a combat monster who isn't all that hot at social interaction. This says to me "I want to rock the combat mini-game, </p><p>but i don't care if I fumble my way through talking with the barmaid or the local baron". Similarly if you put down: afraid of snakes, you will encounter snakes. I won't go out of my way to contrive encounters or scenes with them, but when presented with a choice between snakes and spiders with all other things being equal, I'll be more likely to pick snakes. If you don't like it, fine, your character doesn't have to have fears or whatever.</p><p></p><p>This is doubly so in games where you get extra build points (or whatever). If you take Arachnophobia as a drawback, it's my duty to make sure you encounter spider semi regularly. Why? Because otherwise it's just free points. A drawback that doesn't come up isn't a drawback. If you don't like it, don't take any drawbacks.</p></blockquote><p></p>
[QUOTE="Krensky, post: 5413627, member: 30936"] The only reason the snake is present at the campfire scene in Temple is because he's afraid of snakes, and the same with the snake exhibit in Last Crusade. To get back on target, to a large degree the character sheet is a 'wishlist'. Horrible term but it'll have to do. You take character options to build a combat monster who isn't all that hot at social interaction. This says to me "I want to rock the combat mini-game, but i don't care if I fumble my way through talking with the barmaid or the local baron". Similarly if you put down: afraid of snakes, you will encounter snakes. I won't go out of my way to contrive encounters or scenes with them, but when presented with a choice between snakes and spiders with all other things being equal, I'll be more likely to pick snakes. If you don't like it, fine, your character doesn't have to have fears or whatever. This is doubly so in games where you get extra build points (or whatever). If you take Arachnophobia as a drawback, it's my duty to make sure you encounter spider semi regularly. Why? Because otherwise it's just free points. A drawback that doesn't come up isn't a drawback. If you don't like it, don't take any drawbacks. [/QUOTE]
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