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<blockquote data-quote="Jaysue" data-source="post: 4927066" data-attributes="member: 83926"><p>I have two schools of thought after reading what you wrote depending on how I interpret it.</p><p></p><p>1.</p><p>Well when you break down the items we have 3 key items for stats (implement / armor / neck) and then slot items that gives various benefits but not necessarily ones that have anything to do with the slot.</p><p></p><p>So for an easy "one size fits all" you'd probably only want to deal with those key stats on the "main items" however this would mean unless u started by getting those you'd have nothing until you got one (i.e. you got all other pieces first, that would suck - haha).</p><p></p><p>2.</p><p>If we assume you mean a sort of heirloom set that grows with the character (as the obtain more pieces the originals ones are upgraded to the current 'tier?') - that would also be a cool solution as people are generally getting no more than 1 magic item per level. Something cool might be for every X items you get (say...3) each of your main set items improve by +1.</p><p></p><p>Anyway - interesting idea - I like this as much/more than Magic Item sets.</p></blockquote><p></p>
[QUOTE="Jaysue, post: 4927066, member: 83926"] I have two schools of thought after reading what you wrote depending on how I interpret it. 1. Well when you break down the items we have 3 key items for stats (implement / armor / neck) and then slot items that gives various benefits but not necessarily ones that have anything to do with the slot. So for an easy "one size fits all" you'd probably only want to deal with those key stats on the "main items" however this would mean unless u started by getting those you'd have nothing until you got one (i.e. you got all other pieces first, that would suck - haha). 2. If we assume you mean a sort of heirloom set that grows with the character (as the obtain more pieces the originals ones are upgraded to the current 'tier?') - that would also be a cool solution as people are generally getting no more than 1 magic item per level. Something cool might be for every X items you get (say...3) each of your main set items improve by +1. Anyway - interesting idea - I like this as much/more than Magic Item sets. [/QUOTE]
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