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*Pathfinder & Starfinder
Raining Down Flammable Oil
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<blockquote data-quote="Beholder Bob" data-source="post: 2644202" data-attributes="member: 12866"><p>Ok, I'm writing out a series of encounters, and there is a possibility of some real nastiness coming down on the players.  I would think this encounter supremely avoidable, but you know players... they get into the darndest predicaments!</p><p></p><p>The possible situation: they walk through an open portcullis into a 30x40 room, with a closed portcullis on the other side and 2 iron doors to either side.  The portcullis behind them closes.  They are ordered to drop their weapons and move to the far side of the room - or flammable oil will be poured into the courtyard (the bad guys have 4 barrels of lamp oil).  The oil is poured, with a final warning - failing that, a few tinder twigs are tossed into the mess.</p><p></p><p>This is a game for 6-8 4th level characters.</p><p></p><p>What do you think the damage should be?</p><p></p><p>My initial gut rating is 2d6 per round (they are saturated with oil, not just a pint tossed on them), and automatically catch fire and burn for 1d6/round plus another 1d6 per round if in a square with burning oil.  Each barrel produces enough oil to cover 4 adj squares and burns for 6 rounds before going out.  You can not extinguish the fire on you while in a square with fire - and it is a DC 18 to put it out otherwise, with a +4 if you are covered & smothered by a non-burning blanket, roll on non-burning ground, or are doused with 4+ gallons of water.</p><p></p><p>Now - the above sounds harsh, but the PCs can see the room prior to entry, are aware guards are above the room, and the ceiling is covered in murder holes.  Really - is this too harsh?  If so, how would you run it?</p><p></p><p><span style="color: Red"><strong>B<img src="http://www.enworld.org/forum/images/smilies/devious.png"  class="smilie" loading="lazy" alt=":]" title="Devious    :]" data-shortname=":]" />B</strong></span></p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 2644202, member: 12866"] Ok, I'm writing out a series of encounters, and there is a possibility of some real nastiness coming down on the players. I would think this encounter supremely avoidable, but you know players... they get into the darndest predicaments! The possible situation: they walk through an open portcullis into a 30x40 room, with a closed portcullis on the other side and 2 iron doors to either side. The portcullis behind them closes. They are ordered to drop their weapons and move to the far side of the room - or flammable oil will be poured into the courtyard (the bad guys have 4 barrels of lamp oil). The oil is poured, with a final warning - failing that, a few tinder twigs are tossed into the mess. This is a game for 6-8 4th level characters. What do you think the damage should be? My initial gut rating is 2d6 per round (they are saturated with oil, not just a pint tossed on them), and automatically catch fire and burn for 1d6/round plus another 1d6 per round if in a square with burning oil. Each barrel produces enough oil to cover 4 adj squares and burns for 6 rounds before going out. You can not extinguish the fire on you while in a square with fire - and it is a DC 18 to put it out otherwise, with a +4 if you are covered & smothered by a non-burning blanket, roll on non-burning ground, or are doused with 4+ gallons of water. Now - the above sounds harsh, but the PCs can see the room prior to entry, are aware guards are above the room, and the ceiling is covered in murder holes. Really - is this too harsh? If so, how would you run it? [COLOR=Red][B]B:]B[/B][/COLOR] [/QUOTE]
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Raining Down Flammable Oil
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