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*Pathfinder & Starfinder
Raise Dead: A nice big bone to the simulationists
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<blockquote data-quote="pukunui" data-source="post: 4114921" data-attributes="member: 54629"><p>To a certain extent, I don't have a problem with this. If you think of PCs as having <em>mana</em> in the original Maori sense of the word (that is to say, mystical/spiritual power and prestige), then the more powerful they become (eg. the higher the level they attain), the more <em>mana</em> they get and the more likely it is they will be "noticed" by whoever/whatever it is that decides whether or not they have fulfilled their destiny and can be brought back from the dead. This would help explain why lower level characters are more likely to stay dead than higher level ones.</p><p></p><p>On the other hand, we know that souls hang around in the Shadowfell for a while before passing into the deities' dominions or into the Great Beyond ... this opens up heaps of possibilities for low-level characters (or even higher-level ones) to go into the Shadowfell to try and rescue a fallen comrade. There may be something they can do to bring back a Heroic-level character. Pure speculation, though.</p><p></p><p>Also, I'm guessing that the first adventure, <em>Keep on the Shadowfell</em>, will have something to do with the PCs going into the Shadowfell to rescue/talk to a dead person.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4114921, member: 54629"] To a certain extent, I don't have a problem with this. If you think of PCs as having [i]mana[/i] in the original Maori sense of the word (that is to say, mystical/spiritual power and prestige), then the more powerful they become (eg. the higher the level they attain), the more [i]mana[/i] they get and the more likely it is they will be "noticed" by whoever/whatever it is that decides whether or not they have fulfilled their destiny and can be brought back from the dead. This would help explain why lower level characters are more likely to stay dead than higher level ones. On the other hand, we know that souls hang around in the Shadowfell for a while before passing into the deities' dominions or into the Great Beyond ... this opens up heaps of possibilities for low-level characters (or even higher-level ones) to go into the Shadowfell to try and rescue a fallen comrade. There may be something they can do to bring back a Heroic-level character. Pure speculation, though. Also, I'm guessing that the first adventure, [i]Keep on the Shadowfell[/i], will have something to do with the PCs going into the Shadowfell to rescue/talk to a dead person. [/QUOTE]
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Raise Dead: A nice big bone to the simulationists
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