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*Pathfinder & Starfinder
Raise Dead: A nice big bone to the simulationists
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<blockquote data-quote="Revinor" data-source="post: 4117303" data-attributes="member: 25037"><p>Take history/social set of ANY setting and we will find some logical holes, regardless of raise dead being there or not. I suppose that even taking Earth history in short form would produce a lot of logical holes. Most of second world war is made from logical holes.</p><p></p><p>One example of the setting with non-permanent death is presented in Takeshi Kovacs novels from Richard Morgan. It is SF setting, but with feudal-like culture in many aspects. Basically, in this world, you were able to make a full copy of mind of a person and then put it back in any body. In addition to stationary scans, everybody had a backup unit implanted in head, which was very resilient and providing latest updates in case of death. Killing person was not a serious crime (more of financial aspect of new body), destroying his/her backup unit was capital offense. Travel between stars was achieved by transferring data of person into body waiting on the other side. </p><p></p><p>There was a LOT of effects on the setting caused by lack of permadeath and ease of switching bodies - it was one of defining factors of it. While you could argue about few aspects of society as presented, it was still very consistent and well thought.</p><p></p><p>I don't see a big problem with coming up with fantasy equivalent of it.</p><p></p><p>P.S.</p><p>If you have not read the novels and you are not allergic to SF, please do read them - I have enjoyed the story a lot. Concept of Envoys is really nice solution to interplanetary conflicts.</p></blockquote><p></p>
[QUOTE="Revinor, post: 4117303, member: 25037"] Take history/social set of ANY setting and we will find some logical holes, regardless of raise dead being there or not. I suppose that even taking Earth history in short form would produce a lot of logical holes. Most of second world war is made from logical holes. One example of the setting with non-permanent death is presented in Takeshi Kovacs novels from Richard Morgan. It is SF setting, but with feudal-like culture in many aspects. Basically, in this world, you were able to make a full copy of mind of a person and then put it back in any body. In addition to stationary scans, everybody had a backup unit implanted in head, which was very resilient and providing latest updates in case of death. Killing person was not a serious crime (more of financial aspect of new body), destroying his/her backup unit was capital offense. Travel between stars was achieved by transferring data of person into body waiting on the other side. There was a LOT of effects on the setting caused by lack of permadeath and ease of switching bodies - it was one of defining factors of it. While you could argue about few aspects of society as presented, it was still very consistent and well thought. I don't see a big problem with coming up with fantasy equivalent of it. P.S. If you have not read the novels and you are not allergic to SF, please do read them - I have enjoyed the story a lot. Concept of Envoys is really nice solution to interplanetary conflicts. [/QUOTE]
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Raise Dead: A nice big bone to the simulationists
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