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General Tabletop Discussion
*Pathfinder & Starfinder
Raise Dead: A nice big bone to the simulationists
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<blockquote data-quote="Just Another User" data-source="post: 4123624" data-attributes="member: 23516"><p>No, I think raise dead is a can of worms on his own, after all wounds heal naturally and people can heal from diesase without magic, magic only make it faster and more certain, but there are no mundane ways to come back from death, you can insert cure disease and CW spells in a setting without changing it too much, sure you must still do a little handwaving, but not on the same intesnity of the handwaving you need for raise dead.</p><p></p><p>And what I said for raise dead count for the other spells, even if not at the same level, spells are (literally) gifts from the gods, you should not abuse them*, someone is wounded? unless it is a life threatening wounds he can just wait for it to heal naturally, unless there are more pressing reasons there is no need to use magic for it. The same for cure disease, with the aggravation that priests able to cast it are quite uncommon. And for all the spells there is the point that a cleric will not use them on anybody, are you a follower of his religion? or at the very least are your goals common to his religion? A cleric will use his spells first for the members of his comunity,then for member of his religion from outside his comunity, then on everyone else, if at all and more probably not, if you go to him searching for healing he would gladly use a Heal check on you, even free of charge, but unless you give him a "damn, good reason"(tm)** he would not use his god's gifts on you.</p><p></p><p>* in 2nd edition this was explicitely put in the rules, if you used your spells in a way that your god would have disapproved he could cut you from his maigc for a while. Pity they forgot to even put it as an option in 3.x</p><p></p><p>**what is a good reason is open to interpretation, of course, being a member of his religion is a good one, "We have saved/are going to save the village from the goblin raiders" or something like that, usually works, too. Money could either works or make the priest very angry.</p></blockquote><p></p>
[QUOTE="Just Another User, post: 4123624, member: 23516"] No, I think raise dead is a can of worms on his own, after all wounds heal naturally and people can heal from diesase without magic, magic only make it faster and more certain, but there are no mundane ways to come back from death, you can insert cure disease and CW spells in a setting without changing it too much, sure you must still do a little handwaving, but not on the same intesnity of the handwaving you need for raise dead. And what I said for raise dead count for the other spells, even if not at the same level, spells are (literally) gifts from the gods, you should not abuse them*, someone is wounded? unless it is a life threatening wounds he can just wait for it to heal naturally, unless there are more pressing reasons there is no need to use magic for it. The same for cure disease, with the aggravation that priests able to cast it are quite uncommon. And for all the spells there is the point that a cleric will not use them on anybody, are you a follower of his religion? or at the very least are your goals common to his religion? A cleric will use his spells first for the members of his comunity,then for member of his religion from outside his comunity, then on everyone else, if at all and more probably not, if you go to him searching for healing he would gladly use a Heal check on you, even free of charge, but unless you give him a "damn, good reason"(tm)** he would not use his god's gifts on you. * in 2nd edition this was explicitely put in the rules, if you used your spells in a way that your god would have disapproved he could cut you from his maigc for a while. Pity they forgot to even put it as an option in 3.x **what is a good reason is open to interpretation, of course, being a member of his religion is a good one, "We have saved/are going to save the village from the goblin raiders" or something like that, usually works, too. Money could either works or make the priest very angry. [/QUOTE]
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Raise Dead: A nice big bone to the simulationists
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