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General Tabletop Discussion
*Pathfinder & Starfinder
Raise Dead: A nice big bone to the simulationists
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<blockquote data-quote="Celebrim" data-source="post: 4129987" data-attributes="member: 4937"><p>Yes, exactly that. If you are a cleric, you just request your deity get the deed done. Otherwise, you could potentially go ethereal and kill the disease, or you could summon a spirit up that could fight it, or you could try to corner it in a nightmare and kill it there. The latter is what witch doctors do. </p><p></p><p></p><p></p><p>No. Natural magic like that which animates spirits is unaffected by antimagic fields. You'd have to dump the afflicted in an anti-life field to kill it, and the disease is more resistant to that than the person is. On the other hand, you could put the person in a positive energy field, and the person is more resistant to that than the disease is. Of course, unless you had some way to anchor it down, the disease would probably just flee.</p><p></p><p></p><p></p><p>It's never come up, but yeah, you could potentially do that.</p><p> </p><p></p><p></p><p>Yes. Over course, the consecration process would first involve cleansing the effected area physically as a necessary step to spiritual cleansing (good spirits don't have much power over filth and foulness), but its not germs you are killing or keeping away. (Although you'd have to be a scholar of the arcane to really notice differences between germs and your typical mindless least disease spirits in practice. It's one thing to suggest that at some fundamental 'quantum' level the universe is running on a different engine, it's quite another thing to try to run a game where everyday events aren't familiar to the people at the table. I'm not sure my imagination is up to it. Besides, my past experience is that if the universe is too foreign, you waste too much time in exposition trying to get the players up to speed.)</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4129987, member: 4937"] Yes, exactly that. If you are a cleric, you just request your deity get the deed done. Otherwise, you could potentially go ethereal and kill the disease, or you could summon a spirit up that could fight it, or you could try to corner it in a nightmare and kill it there. The latter is what witch doctors do. No. Natural magic like that which animates spirits is unaffected by antimagic fields. You'd have to dump the afflicted in an anti-life field to kill it, and the disease is more resistant to that than the person is. On the other hand, you could put the person in a positive energy field, and the person is more resistant to that than the disease is. Of course, unless you had some way to anchor it down, the disease would probably just flee. It's never come up, but yeah, you could potentially do that. Yes. Over course, the consecration process would first involve cleansing the effected area physically as a necessary step to spiritual cleansing (good spirits don't have much power over filth and foulness), but its not germs you are killing or keeping away. (Although you'd have to be a scholar of the arcane to really notice differences between germs and your typical mindless least disease spirits in practice. It's one thing to suggest that at some fundamental 'quantum' level the universe is running on a different engine, it's quite another thing to try to run a game where everyday events aren't familiar to the people at the table. I'm not sure my imagination is up to it. Besides, my past experience is that if the universe is too foreign, you waste too much time in exposition trying to get the players up to speed.) [/QUOTE]
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Raise Dead: A nice big bone to the simulationists
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